Game Updates more

FIFA Soccer 96New Genesis credits by リカルド・フィリペ | Today, 10:41 AM
Pit-FighterNew Genesis credits by リカルド・フィリペ | Today, 10:40 AM
Bugs Bunny: Lost in TimeNew Windows cover by Danfer | Today, 09:51 AM
Shooting WaterNew Dedicated handheld cover by MAT | Today, 08:48 AM

Just Added more

Nuclear Outrun (iPhone)Added by chirinea | Today, 09:01 AM
Castle Champions (iPhone)Added by chirinea | Today, 09:00 AM
The Pit and the Pendulum (Windows)Added by Kara Kalinowski | Today, 08:57 AM
Company of Heroes 2: The Western Front - OKW Commander: Scavenge Doctrine (Windows)Added by Charly2.0 | Today, 08:55 AM

New Screenshots more

War 70

Commodore 64

by Thomas Witek

The Transformers

Commodore 64

by Thomas Witek

Stairways

Commodore 64

by Thomas Witek

The Secret of St. Brides

Commodore 64

by Thomas Witek

New Cover Art more

Bugs Bunny: Lost in Time

by Danfer

Shooting Water

by MAT

Jak and Daxter: The Precursor Legacy

by mars_rulez

Enemy Zero

by MAT

New Promo Art more

The Pit and the Pendulum

by Kara Kalinowski

Nuclear Outrun

by chirinea

Castle Champions

by chirinea

Company of Heroes 2: The British Forces - British Commander: Vanguard Operations Regiment

by Charly2.0

New Reviews

Front cover

Ultima IV: Quest of the Avatar

"A bit religious, but some good ideas"

by Andrew Fisher on Aug 19, 2017
Front cover

Mad Max

"Plenty to do, most of it interesting"

by Mark Langdahl on Aug 17, 2017
Front cover

The Witness

"Puzzle after puzzle after puzzle"

by Nowhere Girl on Aug 16, 2017
Front cover

Harley-Davidson: Race Across America

"Not as thrilling as having an actual Harley"

by blakegriplingph on Aug 12, 2017

MobyGames News

New iPhone MobyGoal; new MobyPoints rewards for descriptions!
Two small updates: firstly, we've updated the MobyGoal to be 4,500 iPhone games, because we made it to 4,000 so easily! (Sorry to those who helped us get there - it's just a bit further to this new goal :P)

Secondly, after some notes on the rewards for ad blurbs vs. descriptions, all handwritten descriptions are now worth 4 MobyPoints on the website (so 3 more points than previously). Hope this'll help encourage.. there may also be an additional modifier for complexity in the future.
Submitted by Simon Carless (1582) on Aug 20, 20179 comments
2017 - a fine year for adding games on MobyGames so far!


We just wanted to highlight the above graph, for which the red bar is the number of games - of any era - added on MobyGames by users since 2012. So 2017's total additions include games from 1981, 2012, and even 2017! (Side note: the green bar is number of times games have been set to 'pending', so includes 2 entries for anything that needed to be set to WIP.)

Current MobyGames management took over the site at the end of 2013, following an aborted site redesign. We're proud of the work you've done with us to keep up with what is an increasingly crowded game market, and fill in a lot of older holes in our database! (And there's four and a half months to go, so expect 2017's red bar to go a lot higher by year's end.)
Submitted by Simon Carless (1582) on Aug 14, 201719 comments
Graph: Gameplay Genres
I'll try to make this a sort of semi-regular thing. Previously I posted about Main Genres.

This time, using the MobyGames API I generated the following graph depicting the release of games of specific gameplay genres per year.


Click to enlarge!

The vertical axis is number of games. Each game in the database is represented in the graph for the first release it was available.
Submitted by vedder (25148) on Aug 05, 20172 comments
New MobyGoal - adding iPhone games, before they disappear!
As you might have seen discussed in recent articles, there's about to be a whirlwind of iOS games rendered unplayable - and perhaps eventually removed from the App Store, due to the changes in iOS 11 & dropping of support for 32-bit apps.

So we decided to make our current MobyGoal around adding iPhone games, with an initial total of 4,000 targeted. (We're already 50% of the way between the previous total and the goal, partly because Sciere has been adding lots on his summer holidays, which is great - but we need your help.)
Submitted by Simon Carless (1582) on Aug 04, 20173 comments
Genre Dominance
Using the MobyGames API I generated the following graph depicting the dominance of various main genres throughout history as a percentage of games from that year.


Click to enlarge!

Compilations/DLC/Special Editions were filtered out for this data.

The pre 1971 era is a bit hectic due to a low number of games released there. But it's cool to see the shift from mostly strategy and simulation to the dominance of action games with the advent of the Arcade and home computers.

The puzzle genre might be under-represented due to a recent addition of that as its own genre instead of a sub-genre for strategy/tactics.

I wonder what percentage of that huge sports-bubble in the 70s is Pong clones?
Submitted by vedder (25148) on Jul 26, 20174 comments

View past news.

Tip Of The Day

Having trouble finding the exact spelling of something? Just type a partial string into the advanced full-site search box and hit enter, and all partial matches will be displayed (as well as exact matches).   more tips

Current MobyGoal

4500 iPhone Games (16%)

16% Complete

We need 419 more iPhone games documented to complete this goal!

This Day In Gaming

1990
Gunship
Sharp X68000 version released. (Japan)
1991
688 Attack Sub
PC-98 version released. (Japan)
Valis IV
TurboGrafx CD version released. (Japan)
Blaster Master Boy
Game Boy version released. (Japan)
1993
Nintendo Co., Ltd.
Nintendo and Silicon Graphics announce an worldwide Joint Development and License Agreement for developing a truly three-dimensional, 64-bit Nintendo machine for home use. "Project Reality" will be unveiled in arcades in 1994, and will be available for home use (target price below $250) by late 1995.
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