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Firstly, congrats to me3D31337 for hitting 50,000 MobyPoints recently, after almost 10 years on the site (yay!) He's now an all-time Top 25 contributor to the site. Also, the resurgent Kam1Kaz3NL77 just pased 20,000 points and is now in the all-time Top 50, thanks to lots of custom cover and special edition uploads, among other things!
Finally, thanks to Terok Nor, we just polished off the complete set of Game.com titles - all 22 of them. What's up next for the 'complete catalog' treatment? It's your call, Internet!
We've already reached the milestone of 10,000 promo images added, including subjects as diverse as Mighty No.9 concept art, Diablo II wallpaper, Max Payne 2 official screenshots, and adorable Undertale dogs.
Thanks so much to MAT, Harmony, Evolyzer, Kennyannydenny, Michael Cassidy & everyone else adding images right now - in some cases putting them back on the 'current Web' from the Wayback Machine. Our long-term commitment to storing these images watermark-free, detailed metadata & our high Google Image ranking should help the Internet access good quality video game images for a long time to come!
Karsa Orlong informs us that Uli Stein: Color Chaos, contributed by Rainier S, was the 20,000th SKU, so thanks to him and to ALL of the contributors that have made this possible. And roll on 30,000!
Here at MobyGames, all of our content is contributed and created by our users. Our descriptions are written, our screenshots selected, and our box art scanned by our contributors. As a result, we have a lot of things you can't find anywhere else.
This focus on original content has left us, until now, with a gap in our coverage of games: we didn't have a place for official screenshots, concept art, or any other images that game developers and publishers themselves created. We couldn't be a comprehensive database without these, so I'm pleased to say that we are now accepting contributions of promotional images for all games in MobyGames!
What kinds of images does that mean? In short, just about any official image: official screenshots, official wallpaper, concept art, and other odds and ends. We've been testing this for a few days, and a lot of great things have been contributed already!
Want to contribute some promotional images? You can see the guidelines on our standards page, or if you'd like to jump right in you can look at this quick guide to contributing official screenshots from Steam or other store pages. We appreciate your contributions!
If you'd just like to browse through the new images, we've got you covered: there's a new page dedicated to our growing collection of video game imagery, where you can see a selection of the latest images submitted by our users. It's linked right from the homepage, too--just click the 'more' link on the New Images section to get there. Have a look around, and enjoy!
A long-awaited announcement: now, our contributors can submit images of anything that is in game boxes, instead of only the box cover art and media. From maps and posters and reference cards to order forms and box spines and registration cards, you can submit them all. The full details can be found on our lovely Standards and Practices page (and you really should look them over if you're planning to contribute), but the short version is: if it's in or on the game box, we want to see it. Just one caveat: we only want images of the outside of the items, so please don't try to submit scans of each page of the game manual--just the front and back covers will do. Think of it more like a museum than a library, and you'll be set.
There have been a number of other changes since last time, too. Here's a taste:
- Top games by genre display now makes sense
- No more duplicated games on the 'Just Added' list
- Developer rap sheets now show the year for the platform release they're credited on, rather than the earliest release on any platform
- Better excerpts when you share links on social media
- New mobygoal: 3000 ZX Spectrum games
View past news.
Tip Of The DayWhen adding game entries into the database, try to keep the description objective. Remember, the description is going to be the first text people read when they look up a game. Putting opinionated text like "Best game ever!", "Wonderful graphics and sound!", etc. doesn't describe the game at all and will result in getting the entry sent back to you for editing. more tips
3000 ZX Spectrum Games (90%)
We need 287 more ZX Spectrum games documented to complete this goal!
The rail shooter gameplay was designed to synchronize with the trippy audio and visuals in order to emulate sound-color synesthesia. As someone with that particular neurological condition, I'm amazed by the fact that Rez is actually fairly successful in living up to its ambitions. The graphics and audio suit each other well, and enemies show up and must be shot in time with the music. The result is an intense audiovisual experience that takes advantage of player input to meld separate sensory experiences together, and it works fantastically.
The unusual visual style and use of the glitch genre of music emulate the synesthesia experience on a more symbolic level, since they are both as abstract as the imagery synesthetes experience, albeit not quite in the same way.
This Day In Gaming
KOEI Co., Ltd.
KOEI established in Imafuku-cho, Ashikaga City, Japan.
The Wizard's Castle
DOS version released. (United States)
NES version released. (Japan)
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