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Dave Thomas

Moby ID: 384895

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Dave Thomas honed his programming skills on a succession of 6502-powered computers. He learnt to code on an Acorn Atom, then upgraded to an Atari 400 and used it to write his first published game (the space shooter Warlok). It was then a quick jump to the Commodore 64, where he teamed up with his brother Bob to create an arcade adventure set in a creepy castle (Dave did the coding, while Bob drew the graphics). The game was called Staff Of Karnath. Staff Of Karnath was released in December 1984 to immediate acclaim. Personal Computer Games magazine awarded it 9/10 and it sold more than 40,000 copies. The game’s star, Sir Arthur Pendragon, went on to appear in a further three C64 adventures – Entombed, Blackwyche and Dragonskulle. The brothers also authored Outlaws for Ultimate for Christmas 1985 . After leaving Ultimate they moved to Elite to code the widely appraised C64 version of Buggy Boy. After a stint on the NES for various developers Dave turned his hand to online and mobile games.

Credited on 13 games

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Disney's Beauty and the Beast (1994, NES) Programmed by
Full Throttle: All-American Racing (1994, SNES) Programmer
Nigel Mansell's World Championship Racing (1993, NES) Programmer
First Strike (1989, Commodore 64) Coding
Ian Fleming's James Bond 007 in Live and Let Die: The Computer Game (1988, Commodore 64) Programming by
Speed Buggy (1987, Commodore 64) Programming by
Dragon Skulle (1986, Commodore 64) Programming
Outlaws (1985, Commodore 64) Programming
Entombed (1985, Commodore 64) Programming
Blackwyche (1985, Commodore 64) Programming
Scott Adams' Graphic Adventure #4: Voodoo Castle (1984, Commodore 64) Commodore version by
The Staff of Karnath (1984, Commodore 64) Programming
Warlok (1983, Atari 8-bit) By

[ full credits ]

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