John F. Gonzales

Also Known As

  • John Gonzales

Game Credits

Quality Assurance

College Slam (1996)   (Tech Support Staff)
Judge Dredd (1996)   (Technical Support Group)
Cutthroat Island (1995)   (Technical Support)
Frank Thomas Big Hurt Baseball (1995)   (QA Computer Support Team)
NBA Jam Tournament Edition (1995)   (QA Team (Rejected!!!))
NFL Quarterback Club 96 (1995)   (Computer Support Team)
Revolution X (1995)   (Technical Support)
Venom • Spider-Man: Separation Anxiety (1995)   (Technical Specialist )


Space Jam (1996)   (Technical Support Group)

Customer/Technical Support

Turok: Dinosaur Hunter (1997)   (TSG)
Bubble Bobble also featuring Rainbow Islands (1996)   (Senior Technical Analysts)
DragonHeart: Fire & Steel (1996)   (Technical Support)
Rise 2: Resurrection (1996)   (Technical Support)
Cutthroat Island (1995)   (Technical Support)
D (1995)   (Technical Support Team)
Todd McFarlane's Spawn: The Video Game (1995)   (Technical Support)


Frank Thomas Big Hurt Baseball (1995)   (Computer Support Team)


X-Men: Children of the Atom (1995)   (Acclaim Black Team)

Developer Biography

John has been in the technology field for over 20 years.

John started his career with Acclaim Entertainment working with developers on video games, then worked in IT for a local school district for over 10 years.

Since then he has been consulting for large companies, education and local government in the areas of IT infrastructure, security and support.

Last updated: Oct 13, 2016