Jason G. Andersen

Developer BIO

Jason has been exploring the limits of new hardware for nearly a dozen years. Prior to founding Budcat Creations, Jason was a founding partner of Tiburon Entertainment. Responsible for creating the core technology behind most of Tiburon’s products, he was frequently the first to experiment with new technologies and platforms.

Before starting Tiburon, Jason was a lead programmer at Visual Concepts, where he was the driving force behind several technologically innovative Super Nintendo titles. He has experience with all of the major videogame platforms of the last decade, as well as extensive knowledge of the PC and various graphical APIs.

Websites

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Games Credited
Blast Works: Build, Trade, Destroy (2008), Majesco Entertainment Company
The New York Times Crosswords (2007), Majesco Entertainment Company
Psychonauts (2005), Majesco Entertainment Company
Total Club Manager 2004 (2003), Electronic Arts, Inc.
Madden NFL 2003 (2002), Electronic Arts, Inc.
NHL 2002 (2002), Electronic Arts, Inc.
Madden NFL 2002 (2001), Electronic Arts, Inc.
Madden NFL 99 (1998), Electronic Arts, Inc.
NCAA Football 99 (1998), Electronic Arts, Inc.
Madden Football 64 (1997), Electronic Arts, Inc.
NBA Live 98 (1997), Electronic Arts, Inc.
Nuclear Strike (1997), Electronic Arts, Inc.
NBA Live 97 (1996), Electronic Arts, Inc.
BattleTech: A Game of Armored Combat (1995), Activision, Inc.
Madden NFL 96 (1995), Electronic Arts, Inc.
NHL 96 (1995), Electronic Arts, Inc.
Star Trek: Starfleet Academy - Starship Bridge Simulator (1995), Interplay Productions, Inc.
WeaponLord (1995), Namco Hometek Inc.
Bill Walsh College Football (1994), Electronic Arts, Inc.
Lester the Unlikely (1994), DTMC, Inc.
Madden NFL '95 (1994), Electronic Arts, Inc.
NHL 95 (1994), Electronic Arts, Inc.
Clay Fighter (1993), Interplay Productions, Inc.
Claymates (1993), Interplay Productions, Inc.
Madden NFL '94 (1993), Electronic Arts, Inc.
Desert Strike: Return to the Gulf (1992), Electronic Arts, Inc.
Taz-Mania (1992), Sunsoft of America
 

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