Tim Willits

Also Known As

  • Tim Willis

Game Credits


DOOM (2016)   (Studio Director)
DOOM³: BFG Edition (2012)   (Studio Director)


DOOM³: BFG Edition (2012)   (Studio Director)
Quake 4 (2005)   (Executive Producer)
Quake II (1999)   (Executive Producer)


DOOM³: BFG Edition (2012)   (Lead Designer)
Rage (2011)   (Creative Director)
DOOM³ (Limited Collector's Edition) (2005)   (Lead Designer)
DOOM³: Resurrection of Evil (2005)   (Lead Designer)
DOOM³ (2004)   (Lead Designer)
DOOM II (2002)   (Design)
Wolfenstein 3D (2002)   (Level Design)
Commander Keen (2001)   (Level Design (id))
DOOM (2001)   (Level Design)
Quake III: Revolution (2001)   (Level Design (id Software))
Quake III: Team Arena (2000)   (Level Design)
Quake III: Arena (1999)   (Level Design)
Quake III: Arena (Elite Edition) (1999)   (Level Design)
Quake: The Offering (1999)   (Design)
Quake II Mission Pack: Ground Zero (1998)   (Level design by)
Quake II Mission Pack: The Reckoning (1998)   (Level Design)
Quake II (1997)   (Level Design)
Quake Mission Pack No. 2: Dissolution of Eternity (1997)   (Design)
Quake Mission Pack No. I: Scourge of Armagon (1997)   (Design)
Hexen: Beyond Heretic (1996)   (Design)
Quake (1996)   (Level / Scenario Design)
Strife (1996)   (Level Designers)
Master Levels for DOOM II (1995)   ("Attack" and "Canyon" maps by)
The Ultimate DOOM (1995)   (Level Design)


Fallout 4 (2015)   (Special Thanks)
Wolfenstein: The New Order (2014)   (MachineGames would like to thank)
Enemy Territory: Quake Wars (2007)   (Special Thanks)
DOOM: Collector's Edition (2001)   (Special Thanks to the Level Designers for Episode IV - THY FLESH CONSUMED)
Kingpin: Life of Crime (1999)   (Special Thanks)
The Ultimate DOOM (1995)   (Special Thanks To)


The Ultimate DOOM (1995)   (Episode Four)

Developer Biography

There is no biography on file for this developer.