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Zoltán Gonda

Game Credits

Design

Codename: Panzers - Cold War (2009)   (Design Team)
Codename: Panzers - Phase Two (2005)   (Level Designers)
Pranksters: Treasure of the Indians (2005)   (Game Design)
Hegemonia: Legions of Iron (2002)   (Story)
Newcomer (1994)   (Story, Scripting & Music)
 

Programming/Engineering

Rush for Berlin (2006)   (SCRIPTING)
 

Writers

Hegemonia: Legions of Iron (2002)   (Dialogues and Text)
 

Art/Graphics

Pranksters: Treasure of the Indians (2005)   (Modelling)
 

Audio

Codename: Panzers - Cold War (2009)   (Director)
 

Creative Services

Codename: Panzers - Cold War (2009)   (Manual)
Rush for Berlin (2006)   (MANUAL)
 


Developer Biography

1990-1994 Newcomer *** C-64 (story, music, design, scripting, manual)

1997-2001 Enhanced Newcomer *** C-64 (story, music, design, scripting, manual)

1998-1999 Samhain *** PC (not published) (story, design, scripting)

1999-2001 Three lives *** PC (not published) (story, design, scripting, map building)

1990-2001 Broadcast Animations using Lightwave (CID)

2002-2003 Haegemonia: Legions of Iron *** PC (design, scripting)

2003 Haegemonia: The Solon Heritage *** PC (design, scripting, project lead)

2002-2004 NWN1 modding: Tortured Hearts 1

2004 Pranksters - The Treasure of the Indians *** PC (design, modeling/Lightwave, map building)

2004-2005 Panzers Phase Two *** PC (design, map building, manual)

2005-2006 Rush for Berlin *** PC (scripting, unit speech design, manual)

2006-2007 Panzers 2 - Cold War *** PC (scripting, prototyping, unit speech design, manual)

2005-2007 NWN1 modding: Tortured Hearts 2

2007- Unannounced Xbox-360/PS3 project (pre-production, prototyping)

2008 - Unannounced PC/Xbox-360/PS3 project (pre-production)

2008 - Own Game Company Established (Intension Games)

2008-2009 Casual Game Project, title TBD

Last updated: Feb 14, 2009