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Sean Cooper

Game Credits

Production

Dungeon Keeper: Gold Edition (1998)   (Producer)
Hi-Octane (1995)   (Producer)
Magic Carpet 2: The Netherworlds (1995)   (Producer)
Magic Carpet Plus (1995)   (Producer)
Magic Carpet: The Hidden Worlds (1995)   (Producer)
Magic Carpet (1994)   (Executive Producer)
Syndicate (1993)   (Assistant Producer)
Syndicate: American Revolt (1993)   (Assistant Producer)
 

Design

Boxhead: The Zombie Wars (2008)   (Production and Design)
Boxhead: A Halloween Special (2006)   (Game by)
Boxhead: The Rooms (2006)   (Game by)
Battlefield 2: Modern Combat (2005)   (Game Design )
Dungeon Keeper 2 (1999)   (Lead Game Design)
Populous II: Trials of the Olympian Gods (1991)   (Level Design)
Flood (1990)   (Level design by)
 

Programming/Engineering

Genewars (1996)   (Programming)
Hi-Octane (1995)   (Lead Programmers)
Magic Carpet Plus (1995)   (Lead Programmers)
Magic Carpet: The Hidden Worlds (1995)   (Lead Programmers)
Magic Carpet (1994)   (Lead Programmers)
Syndicate (1994)   (Original Version)
Syndicate (1993)   (Programmer)
Syndicate: American Revolt (1993)   (Programmers)
Flood (1990)   (Programmed by)
PowerMonger (1990)   (Programmed by)
 

Art/Graphics

Populous (1989)   (Graphics by)
Populous: The Promised Lands (1989)   (Game Graphics)
 

Quality Assurance

Populous II: Trials of the Olympian Gods (1991)   (Bullfrog Testing:)
PowerMonger (1990)   (Game Testing)
Populous (1989)   (Betatesting)
 

Support

Syndicate (1994)   (Support)
 

Thanks

007: Everything or Nothing (2004)   (Special Thanks)
Populous: The Beginning (1998)   (Special Thanks To)
 

Other

Boxhead: More Rooms (2007)   (Game by)
 


Developer Biography

Sean Cooper started out in the games industry in 1987. He led, designed and programmed many hit titles with Bullfrog Productions, Ltd. for Electronic Arts and collectively sold 20 million copies +. In 2005 he started writing games for the casual games market as Sean Cooper Games and created the Boxhead, Shadez & wOne series as well as the Fliso Isometric Engine. 6waves Lolapps acquired the Fliso Engine and Sean worked with them from June 2011 - March 2012 to produce the No 1 fastest flash graphics rendering engine. Since then Sean has set up two new companies; Peeps in a Box Ltd and A Sitting Duck Ltd and produced the game Go Candy with Luke Hyde, David Edwards and others.

Last updated: Dec 17, 2012