What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Ding Yong

Game Credits

Art/Graphics

Tom Clancy's Splinter Cell: Blacklist (2013)   (Level Artists)
Driver: San Francisco (2011)   (Model Artists)
Tom Clancy's EndWar (2008)   (Textures & Shader)
Beowulf: The Game (2007)   (Shaders & Textures Artists)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Shader Artist)
Tom Clancy's Ghost Recon 2: 2007: First Contact (2004)   (Graphic Designers)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (2D Team)
Crouching Tiger Hidden Dragon (2003)   (Graphics)
Rayman 3: Hoodlum Havoc (2003)   (Graphic Artists (GBA Link))
 


Developer Biography

There is no biography on file for this developer.