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Mao Zhen Yu

Game Credits

Programming/Engineering

I Am Alive (2012)   (Lead Engineers)
Tom Clancy's EndWar (2008)   (Architecture & Engine Optimization)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (Offline Engine)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (Programmers)
Tom Clancy's Splinter Cell (2002)   (Programmers )
 

Art/Graphics

Tom Clancy's Splinter Cell (2002)   (SFX Creation )
 


Developer Biography

There is no biography on file for this developer.