User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Simon Charles Pressey

Also Known As

  • Simon Pressey

Game Credits

Programming/Engineering

Open Season (2006)   (Technical Director)
Prince of Persia: The Two Thrones (2005)   (Technical Director)
 

Art/Graphics

Far Cry: Instincts - Predator (2006)   (Technical & Artistic Director)
Open Season (2006)   (Artistic Director)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Technical & Artistic Director)
Prince of Persia: The Two Thrones (2005)   (Artistic Director)
 

Video/Cinematics

Tom Clancy's Splinter Cell (2002)   (Voice Talents)
 

Audio

Ryse: Son of Rome (2013)   (Directors of Audio)
Mass Effect 2 (2011)   (Audio Director)
Dragon Age: Origins - Awakening (2010)   (Audio Director)
Mass Effect 2 (2010)   (Audio Director)
Mass Effect 2 (Collector's Edition) (2010)   (Audio Director)
Dragon Age: Origins (2009)   (Audio Director)
Mass Effect: Galaxy (2009)   (Audio Lead)
Assassin's Creed (Director's Cut Edition) (2008)   (Sound Technical & Artistic Advisor)
Assassin's Creed (2007)   (Sound Technical & Artistic Advisor)
Beowulf: The Game (2007)   (Sound Technical & Artistic Advisor)
Naruto: Rise of a Ninja (2007)   (Sound Technical & Artistic Advisor)
Surf's Up (2007)   (Sound Technical and Artistic Advisor)
Tom Clancy's Ghost Recon: Advanced Warfighter 2 (2007)   (Sound Design)
Far Cry: Instincts - Evolution (2006)   (Sound Studio - Technical & Artistic Director)
Far Cry: Instincts - Predator (2006)   (Sound Studio - Technical & Artistic Director)
Star Wars: Lethal Alliance (2006)   (Sound Technical & Artistic Advisor)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (Sound Studio - Ubisoft Montreal)
Tom Clancy's Rainbow Six: Vegas (2006)   (Sound Technical & Artistic Advisor)
Far Cry: Instincts (2005)   (Technical & Artistic Director)
Open Season (2005)   (Sound Technical & Artistic Advisor)
Prince of Persia: The Two Thrones (2005)   (Technical & Artistic Director)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Lead Engineer)
Prince of Persia: Warrior Within (2004)   (Lead Engineers)
Prince of Persia: The Sands of Time (2003)   (Sound Technical & Artistic Advisor)
Tom Clancy's Rainbow Six 3: Raven Shield (2003)   (Sound Audio Technical Advisor)
Speed Challenge: Jacques Villeneuve's Racing ... (2002)   (Sound Engineer)
Tom Clancy's Splinter Cell (2002)   (Technical Director / Lead Engineer Sound)
Batman: Vengeance (2001)   (Lead Sound Engineer)
Disney's Tarzan Untamed (2001)   (Lead Sound Engineer)
Disney's Donald Duck: Goin' Quackers (2000)   (Lead Sound Engineer)
Disney's Donald Duck: Goin' Quackers (2000)   (Sound Engineer)
Walt Disney's The Jungle Book: Rhythm n'... (2000)   (Lead Sound Engineer)
 

Support

Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Sound Technical & Artistic Advisor)
 

Thanks

Batman: Rise of Sin Tzu (2003)   (Special Thanks)
Prince of Persia: The Sands of Time (2003)   (Special thanks)
Tom Clancy's Splinter Cell (2003)   (Special Thanks)
Tom Clancy's Splinter Cell (2002)   (Special Thanks)
 

Other

Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Sound Technical & Artistic Advisor)
 


Developer Biography

There is no biography on file for this developer.