Nitai Bessette

Game Credits

Design

Assassin's Creed: Unity (2014)   (Mission & Level Design Director Toronto)
Tom Clancy's Splinter Cell: Blacklist (2013)   (Coop Level Design Director)
Day of the Zombie (2009)   (Additional Level Design)
Full Auto (2006)   (Level Design Team)
Full Auto 2: Battlelines (2006)   (Level Design Team)
Prince of Persia: Warrior Within (2004)   (Level Design Team)
 

Quality Assurance

Fable: Anniversary (2014)   (Work Experience Testers)
Fable: The Lost Chapters (2005)   (User Experience Tester)
 

Thanks

Tom Clancy's Rainbow Six: Siege (2015)   (Thanks)
 

Other

Assassin's Creed: Director's Cut Edition (2008)   (Assassin's Creed Additional)
Assassin's Creed (2007)   (Assassin's Creed Additional)
 


Developer Biography

There is no biography on file for this developer.