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Ken Rolston

Game Credits

Design

Kingdoms of Amalur: Reckoning (2012)   (Executive Design Director)
The Elder Scrolls IV: Oblivion (Collector's E... (2006)   (Lead Designer)
The Elder Scrolls IV: Oblivion (2006)   (Lead Designer)
The Elder Scrolls III: Bloodmoon (2003)   (Lead Designer)
The Elder Scrolls III: Morrowind - Game of the Yea... (2003)   (Original Concept)
The Elder Scrolls III: Morrowind (Collector's... (2002)   (Original Concept)
The Elder Scrolls III: Morrowind (2002)   (Lead Designer)
The Elder Scrolls III: Tribunal (2002)   (Lead Designer)
Sea Dogs (2000)   (Additional Game Design and Writing)
 

Writers

The Elder Scrolls III: Bloodmoon (2003)   (Additional Writing and Quest Design)
The Elder Scrolls III: Morrowind - Game of the Yea... (2003)   (Texts and Quests Design)
Pirates of the Caribbean (2003)   (Additional Writing and Design)
The Elder Scrolls III: Morrowind (Collector's... (2002)   (Writing & Quest Design)
The Elder Scrolls III: Morrowind (2002)   (Writing & Quest Design)
The Elder Scrolls III: Tribunal (2002)   (Writing and Quest Design)
 

Quality Assurance

The Elder Scrolls Adventures: Redguard (1998)   (Editing)
 

Creative Services

PBA Tour Bowling 2 (2000)   (Manual)
PBA Tour Bowling 2001 (2000)   (Manual)
The Elder Scrolls Adventures: Redguard (1998)   (Manual)
 

Thanks

Callahan's Crosstime Saloon (1997)   (Special Thanks to)
 

Other

The Elder Scrolls IV: Oblivion (Collector's E... (2006)   (Appearing from Bethesda Softworks)
 


Developer Biography

Ken Rolston is currently working on an RPG for Big Huge Games since February 2007. Previously, he was Lead Designer on the acclaimed The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion. His credits also include pen-and-paper RPGs such as Paranoia and RuneQuest.

Last updated: Feb 21, 2007