Richard Joseph

Game Credits

Production

The Elder Scrolls IV: Oblivion (2006)   (Dialogue Post-Production Team)
 

Audio

The Elder Scrolls IV: Oblivion (Collector's E... (2006)   (Dialogue Post‑Production Team)
The Elder Scrolls IV: Oblivion (2006)   (Dialogue Post-Production Team)
Sensible Soccer 2006 (2006)   (Music)
Evil Genius (2004)   (Audio Director)
Republic: The Revolution (2003)   (Audio Director)
SimCoaster (2001)   (Sound Designers)
Action Man: Jungle Storm (2000)   (Audio Interactive)
Ball Breakers (2000)   (Sound Effects)
Colony Wars III: Red Sun (2000)   (Voice Recording Technician)
Action Man: Raid on Island X (1999)   (Sound and Music)
Sim Theme Park (1999)   (Sound and Music)
Creatures 2 (1998)   (Introduction sequence music, post production)
Glover (1998)   (Sound Effects)
LEGO Loco (1998)   (Sound Recording)
Sensible Soccer '98: European Club Edition (1998)   (Sound Production)
NBA Shootout '97 (1997)   (Music and Sound Design)
Sensible Soccer '98 (1997)   (Original Music Written & performed)
Street Racer (1997)   (Sound Effects)
The Chaos Engine 2 (1996)   (Music)
Apache (1995)   (Audio Processing)
Diggers 2: Extractors (1995)   (Audio Effects)
Flight of the Amazon Queen (1995)   (Music produced by)
Sensible World of Soccer (1995)   (Original Soundtrack)
Sensible World of Soccer: European Championship Ed... (1995)   (Original Soundtrack by)
Silverload (1995)   (Music and Sound Effects)
3 Ninjas Kick Back (1994)   (Music)
Cannon Fodder 2 (1994)   (Sfx)
Diggers (1994)   (Effects)
International Sensible Soccer (1994)   (SFX)
Mr. Blobby (1994)   (Sfx by)
Putty Squad (1994)   (Sound )
Rise of the Robots (1994)   (Producer)
Rise of the Robots: The Director's Cut (1994)   (Game Soundtrack)
Sensible Golf (1994)   (Sound FX)
Super Troll Islands (1994)   (Music by)
Time Trax (1994)   (Music)
Brutal Sports Football (1993)   (Audio Effects)
Cannon Fodder (1993)   (Music & sound)
James Pond 3: Operation Starfish (1993)   (Sound Effects)
Soldiers of Fortune (1993)   (Original Game Music)
Championship Soccer '94 (1992)   (SFX)
Cyber Empires (1992)   (Sound Effects)
Daughter of Serpents (1992)   (Effects)
Global Effect (1992)   (Effects)
Lure of the Temptress (1992)   (Music / Sound Programming)
Myth: History in the Making (1992)   (Atmospherics)
Putty (1992)   (Music by (uncredited))
Rome: Pathway to Power (1992)   (Music)
Sensible Soccer: European Champions: 92/93 Edition (1992)   (Music)
The Super Aquatic Games (1992)   (Sound Effects)
Wizkid: The Story of Wizball II (1992)   (Musician)
Worlds of Legend: Son of the Empire (1992)   (Music by)
The Adventures of Robin Hood (1991)   (Sound)
Demoniak (1991)   (Title Music by)
Gods (1991)   (SFX)
James Pond 2: Codename: RoboCod (1991)   (All music and effects by)
Knightmare (1991)   (Music)
Magic Pockets (1991)   (Sound)
Mega lo Mania (1991)   (Original music)
Moonshine Racers (1991)   (Sound by)
Moonstone: A Hard Days Knight (1991)   (Sound by)
Stormball (1991)   (Sound)
Cadaver (1990)   (Music)
International 3D Tennis (1990)   (Music by)
James Pond: Underwater Agent (1990)   (Sound Effects by)
Speedball 2: Brutal Deluxe (1990)   (Sampled FX)
Shoot 'em up Construction Kit (1989)   (Sound)
Wicked (1989)   (Amiga Music)
Rimrunner (1988)   (Sound by)
Death Sword (1987)   (Music by)
Stifflip & Co. (1987)   (Sound by)
Cauldron II: The Pumpkin Strikes Back (1986)   (Scintillating Sound)
Rad Warrior (1986)   (Sound design)
 

Thanks

Prism: Light the Way (2007)   (Dedicated to the lasting memory of)
Croc: Legend of the Gobbos (1997)   (Special Thanks)
Soldiers of Fortune (1993)   (In Memory of)
 


Developer Biography

Richard Joseph was a computer game composer, musician and sound specialist. He is especially known for his soundtracks for C64 and Amiga titles, but consistently kept composing music for games up to 2006. Joseph died of lung cancer on 4th March 2007.

Last updated: Mar 07, 2007