Ken Noland
Moby ID: 190978
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Ken Noland is a video game programmer with a focus on Networking, both on the client side developing technologies to allow gamers to play together, or on the server-side, developing massively scalable server solutions.
Ken Noland began his career as a programmer working for Pipe Dream Interactive and then went on to work for companies like Sony, Unity Technologies, Lionhead, and Supermassive Games. Initially, he started out as an audio programmer, but became interested in networking after working on Playstation Home.
Credited on 5 games
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Surgeon Simulator 2: Access All Areas (2021, Xbox One) | Additional Programming |
Grounded (2020, Windows) | Programming |
Laser League (2018, Windows) | Lead Network Programmer |
Until Dawn (2015, PlayStation 4) | Programming Team |
Navy Training Exercise: Strike and Retrieve (2005, Windows) | Programmer |
[ full credits ]
Frequent Collaborators
People- 2 games with Michael Neve
- 2 games with Mike Rose
- 2 games with Rachael Rose
- 1 game with Martin Shenton
- 1 game with Brendon Kelly
- 1 game with Mohummad Mia
- 1 game with Oliver Hindle
- 1 game with Daniel Troy Brewer
- 1 game with Andy Artz
- 1 game with Sean Clark
Companies
- 3 games with Epic Games, Inc.
- 3 games with Valve Corporation
- 2 games with Firelight Technologies Pty. Ltd.
- 1 game with Bossa Studios Ltd.
- 1 game with Microsoft Corporation
- 1 game with Unity Technologies ApS
- 1 game with Xbox Game Studios
- 1 game with The Multiplayer Group Ltd.
- 1 game with Supermassive Games Ltd.
- 1 game with Sparx Animation Inc
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