Marcus Andrews
Moby ID: 205788
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Marcus Andrews is a young Swedish game designer who is part of and has greatly contributed to the new educated generation of game designers.
During his years at university he searched for the theory and semantics behind great game design. Although not entirely unsuccessful he reluctantly had to confess that experience is just as important that everyone says.
As stated in his thesis... "Game design theories and systems can alongside with knowledge of HCI, dramaturgy, programming, math, and other academic subjects greatly enhance a designers potential and toolset, but is still only likely to add a piece of the puzzle that is game design"
Biography
1984 – Born in Stockholm, Sweden
1991 – 2000 Nine year compulsory-school
2000 – Begins upper Secondary School, Technology and Natural Science Programme
2002 – Does work experience at Lionhead Studios game testing Fable.
2003 – Does work experience at Lionhead Studios game testing Fable and The Movies
2003 – Graduates from upper secondary school
2003 - Begin studies at The University of Skövde – Game development and Design
2004 – Win the Swedish Game Awards as Lead Game Designer for the game Saga of Ina developed at the University with a team of 8 (later to be partners in the founding of Lockpick).
2004 – Co-founds Lockpick Entertainment with the team from Saga of Ina
2004 – Begins work on the studios title “Dreamlords” as a Game Designer.
2006 – Creates the PR event Dreammonster.com
2006 – Graduates from University as a Bachelor of Arts with a major in computer game development and design.
2006 – Nearing completion on Dreamlords. www.dreamlords.com
2007 February - Dreamlords is released.
2007 August - Recruited by EA DICE
2009 Battlefield Heroes is released
Credited on 12 games
Displaying most recent · View all
Rage 2 (2019, PlayStation 4) | Game Designers |
Generation Zero (2019, Windows) | Avalanche Studios is |
Just Cause 3 (2015, Windows) | Design |
Mad Max (2015, Windows) | Design |
Fable: Anniversary (2014, Windows) | Work Experience Testers |
Dust 514 (2013, PlayStation 3) | Special Thanks |
Battlefield 3 (2011, PlayStation 3) | Additional thanks to |
Battlefield: Bad Company 2 (2010, Windows) | Additional Designers |
Battlefield: Heroes (2009, Browser) | Designers |
Dreamlords (2007, Windows) | Senior Game Designer |
The Movies (Premiere Edition) (2005, Windows) | Test Work Experience for The Movies |
Fable: The Lost Chapters (2005, Windows) | User Experience Tester |
[ full credits ]
Frequent Collaborators
People- 5 games with Patrik Nylén
- 5 games with Fredrik Lönn
- 5 games with Per Hugoson
- 5 games with Linus Anderberg
- 5 games with Richard Blom
- 5 games with Rob Cooke
- 5 games with Tomas Almgren
- 5 games with Loke Wallmo
- 5 games with Pim Holfve
- 4 games with Odd Ahlgren
Companies
- 5 games with Avalanche Studios AB
- 5 games with Valve Corporation
- 3 games with EA Digital Illusions CE AB
- 3 games with Electronic Arts, Inc.
- 3 games with Epic Games Tools LLC
- 3 games with Microsoft Corporation
- 3 games with Firelight Technologies Pty. Ltd.
- 2 games with Red Pipe
- 2 games with Electronic Arts Romania SRL
- 2 games with River Cresco AB
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