|World of Warcraft: Mists of Pandaria (2012)||(Tools Programmers)|
|World of Warcraft: Cataclysm (2010)||(Programmers)|
|Sonic Riders (2006)||(Player Character Programmers)|
|Mario Super Sluggers (2008)||(Songs)|
|Mario Superstar Baseball (2005)||(Songs)|
|World of Warcraft: Wrath of the Lich King (2008)||(In-Game Support Seniors Europe)|
|Overwatch (2016)||(Additional Blizzard Contributions)|
|StarCraft II: Legacy of the Void (2015)||(Blizzard Development Family)|
|Diablo III: Reaper of Souls (2014)||(Blizzard Development Family)|
|Diablo III: Reaper of Souls - Ultimate Evil Edition (2014)||(Blizzard Development Family)|
|Hearthstone: Heroes of Warcraft (2014)||(Blizzard Development Family)|
Steven is currently working for Blizzard Entertainment, a world-renowned gaming company based in Irvine, California.
He recently moved back from working at the Japanese games company, Now Production, working on a multi-platform console game (Gamecube, PS2, X-box), featuring a popularly known game character, Sonic the Hedgehog. The game has already been released globally and received general worldwide approval.
Delving further into the dark recesses of his past, he finished his university course, which was almost five years ago now, and there he studied Computer Games Technology and later gained a first class honours degree. He then spent the year after university working as an intern at the Japanese telecommunications company, NTT, working on speech recognition systems research and learning the Japanese language (a few courses of which he took at university to get ready).
He was born and raised in Scotland, a country renowned for its ability to produce unique and groundbreaking games. In this way, he hopes to take his new ideas and vivid imagination anywhere he goes, and hopes to achieve much in the future.
Last updated: Oct 08, 2009