User review spotlight: Carmageddon (DOS). Released in 1997.

Andrew James

Game Credits

Programming/Engineering

BioShock (2007)   (Performance Lead)
 

Art/Graphics

Kinect Sports (2010)   (Art)
Banjo-Kazooie: Nuts & Bolts (2008)   (Shape Making, Colouring and Scribbling)
BioShock (2007)   (Performance Lead)
Viva Piñata (2006)   (Art)
Driv3r (2004)   (Additional Character Modelling)
Tribes: Vengeance (2004)   (Lead Artist)
Disney's Mickey Mouse Toddler (2000)   (3D Art)
Disney's Adventures in Typing with Timon and ... (1998)   (Artists)
Disney's Hades Challenge (1998)   (Digital Ink And Paint)
Disney's Hot Shots: Cub Chase (1998)   (Artists)
Disney's Hot Shots: Swampberry Sling (1998)   (Artists)
Gravity Angels Part 1: Alien Discovery (1998)   (Animators)
Gravity Angels Part 2: The Betrayal (1998)   (Modellers)
Gravity Angels Part 3: Payback (1998)   (Modellers)
Gravity Angels Part 4: Death Force (1998)   (Modellers)
Orion Burger (1996)   (Additional Coloring)
Ripley's Believe It or Not!: The Riddle of Ma... (1995)   (3D Animation)
 

Video/Cinematics

Driv3r (2004)   (Cinematics)
 

Audio

BioShock (2007)   (Performance Lead)
 

Thanks

BioShock Infinite: Burial at Sea - Episode Two (2014)   (Special Thanks)
BioShock Infinite (2013)   (Special Thanks)
Viva Piñata: Trouble in Paradise (2008)   (Viva PiƱata Alumni)
 

Other

BioShock 2 (2010)   (2K Marin & 2K Australia )
Viva Piñata: Pocket Paradise (2008)   (Viva Pinata Team)
 


Developer Biography

There is no biography on file for this developer.