Julian Glover

Developer BIO

Julian Glover is a designer with over 15 years experience in the games industry, much of that time as a lead. Over the course of his career he has been fortunate enough to have worked on games and franchises, including: Fable, Little Big Planet, Quake, Dungeon Keeper, Syndicate, Privateer, Road Rash and FIFA.

In 2008 he is with the iPhone development studio Cave Bear as Creative Director.

Websites

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Games Credited
LittleBigPlanet (2008), Sony Computer Entertainment America, Inc.
Fable: The Lost Chapters (2005), Microsoft Games Studios
Fable (2004), Microsoft Games Studios
Dungeon Keeper 2 (1999), Electronic Arts, Inc.
Hoyle Card Games (1999), Sierra On-Line, Inc.
Hoyle Board Games (1998), Sierra On-Line, Inc.
Populous: The Beginning (1998), Electronic Arts, Inc.
Warhammer: Dark Omen (1998), Electronic Arts Ltd.
Dark Earth (1997), MicroProse Ltd.
FIFA Soccer Manager (1997), Electronic Arts, Inc.
Privateer 2: The Darkening (1996), ORIGIN Systems, Inc.
Magic Carpet: Hidden Worlds (1995), Electronic Arts, Inc.
PGA European Tour (1995), Electronic Arts, Inc.
Theme Park (1995), Ocean Software Ltd.
Australian Rugby League (1994), Electronic Arts, Inc.
FIFA International Soccer (1994), Electronic Arts, Inc.
Magic Carpet (1994), Electronic Arts, Inc.
Syndicate (1994), Electronic Arts, Inc.
 

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