|Tom Clancy's The Division (2016)||(Economic Designer)|
|Halo: Spartan Strike (2015)||(Additional Design)|
|Halo: Spartan Assault (2014)||(Game and Level Design)|
|Gatling Gears (2011)||(Game Design)|
|Greed Corp. (2010)||(Game Design)|
|Kruistocht in Spijkerbroek: De Game (2006)||(Game Designer)|
|Broken Sword 5: The Serpent's Curse (2013)||(Broken Sword Silver Member)|
Officially born in Naarden, The Netherlands, but has lived most of his live in Almere, The Netherlands. Now living in Malmö, Sweden.
Currently working as Senior Game Designer at Ubisoft Massive on Tom Clancy's The Division.
Employed at Vanguard Games from September 2007 to May 2014, working as a game designer on published titles Halo: Spartan Strike, Halo: Spartan Assault, Greed Corp and Gatling Gears.
Employed at Soepel during 2006 and 2007, working as a game designer on published title Kruistocht in Spijkerbroek: De Game (Crusade in Jeans: The Game).
Last updated: Jul 30, 2016