|Tom Clancy's The Division (2016)||(Economic Designer)|
|Halo: Spartan Strike (2015)||(Additional Design)|
|Halo: Spartan Assault (2014)||(Game and Level Design)|
|Gatling Gears (2011)||(Game Design)|
|Greed Corp. (2010)||(Game Design)|
|Kruistocht in Spijkerbroek: De Game (2006)||(Game Designer)|
|Broken Sword 5: The Serpent's Curse (2013)||(Broken Sword Silver Member)|
Born in Naarden, The Netherlands and currently living in Malmö, Sweden.
Currently working as a game designer at Ubisoft Massive, from June 2014.
Employed at Vanguard Games (formerly known as W!Games) from September 2007 to May 2014, working as a game designer on published titles Halo: Spartan Strike, Halo: Spartan Assault, Greed Corp and Gatling Gears.
Employed at Soepel during 2006 and 2007, working as a game designer on published title Kruistocht in Spijkerbroek: De Game (Crusade in Jeans: The Game).
Last updated: Aug 08, 2015