Chad Moore is a five year veteran of the industry, with an impressive list of games under his belt. (Okay, so its really only one game, but he's had a lot of good ideas for games, so that should count for something.) Graduating in 1993 with a degree in Economics, he shunned the corporate world (translation: couldn't get a decent job) and entered the computer art arena, where his extensive knowledge of supply and demand is invaluable when solving art problems like how big a fighter's sword should be. After a successful career with Interplay productions, Chad joined the Troika Games team where he employs his creative expertise and energy in all aspects of the development process (ie, sitting at his desk and doing what he's told.)
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