|Pro Pilot '99 (1998)||(Scenery Development)|
|Enigma: Rising Tide (Gold Edition) (2005)||(3D Modeling and Texturing)|
|Enigma: Rising Tide (2003)||(3D Modeling and Texturing)|
|3-D Ultra Lionel Train Town Deluxe (2000)||(Dinosaur Sequence Artist)|
|Field & Stream: Trophy Hunting 4 (2000)||(Artists)|
|Maximum Pool (2000)||(Game Artists)|
|Cyberstorm 2: Corporate Wars (1998)||(2D Artists)|
|Pro Pilot '99 (1998)||(3D Modelling)|
|Sierra Pro Pilot 98: The Complete Flight Simulator (1997)||(Scenery Developers)|
|Soldiers: Heroes of World War II (2004)||(In game video)|
|Carmageddon: Reincarnation (2014)||(QA lead)|
|Soldiers: Heroes of World War II (2004)||(Special Thanks)|
|Carmageddon (2013)||(And Now For A Bunch Of Other Blokes And Some More Real Live Female Girls, Who Did Some Things And Stuff)|
|PGA Championship Golf 2000 (2000)||(Motion Capture Editing)|
SIENNA is best described as a cheerful work-a-holic with a passion for games and gaming.
She is proficient in many facets of the industry and is an avid 'multi-tasker'. Experienced in both PC and Console, she has a multitude of titles under her belt, and lectures several times a year. She is also an accomplished Writer, Artist, Designer, Composer, Game Developer, Barista, and even knows a smattering of C++ and Pascal.
Sienna believes that a person can never truly master any skill, and that life-long learning is the key to happiness. She endeavors to learn all she possibly can about the game industry, and usually excels in whatever she attempts. She is currently a Game Developer employed by [Dynamix/Havas Interactive and spends most of her (extremely limited) free time Gaming, Performing, or enjoying nature.
In the years to come, Sienna will continue her life-long quest to become a true Renaissance Woman. [Jan. 2001]
Last updated: Sep 07, 2005