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Viktor Reutsky

aka: Victor Revutsky, Viktor Reustkyy, Viktor Reuzky
Moby ID: 277651

Biography edit · view history

September 1992 - April 1994: V.M. Glushkov Institute of Cybernetics of the National Academy of Sciences of Ukraine (Network / UI Programmer)

March 1996 - August 1998: Beeper Kiev (DB Programmer)

August 1998 - October 2001: Telesystems of Ukraine (Senior DB Programmer)

October 2001 - June 2003: GSC Game World (Physics / AI / Toolset / Game Programmer)

October 2003 - May 2006: Digital Spray Studio (Senior Physics / Toolset Programmer)

Since April 2008: Ubisoft (3D Graphics Programmer, Physics Programmer, Senior Physics Programmer)

Credited on 15 games

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Far Cry: Primal (2016, PlayStation 4) Programmers
Assassin's Creed: Syndicate (2015, Windows) Programmers
Assassin's Creed: Unity - Dead Kings (2015, Windows) Programmers
Far Cry 4 (2014, Windows) Programmers
Assassin's Creed: Unity (2014, Windows) Programmers
Tom Clancy's Ghost Recon: Phantoms (2014, Windows) Motion Programmers
The Avengers: Battle for Earth (2012, Wii U) Programmers (Montpellier)
ZombiU (2012, Wii U) Motion Programmers (Montpellier)
Tom Clancy's Ghost Recon: Future Soldier (2012, Xbox 360) Programmers (Montpellier)
From Dust (2011, PlayStation 3) Programmer Team (Ubisoft Kiev)
Tom Clancy's H.A.W.X (2009, Windows) 3D Graphics Programmers
S.T.A.L.K.E.R.: Shadow of Chernobyl (2007, Windows) Programming department
Instinct (2007, Windows) Physics
You Are Empty (2006, Windows) Physics
Hover Ace (2001, Windows) AI Programmers (Программисты AI)

[ full credits ]

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