Almost there! Less than 100 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Gilles Vanwalleghem

Game Credits

Programming/Engineering

Assassin's Creed IV: Black Flag (2013)   (Character Programmers)
Assassin's Creed III (2012)   (Character Programmers)
Assassin's Creed III (2012)   (Character Programmers)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Character Programmers Ubisoft Annecy)
Assassin's Creed: Revelations (2011)   (Character Programmers Ubisoft Annecy)
Driver: San Francisco (2011)   (Engineers/Gameplay)
Assassin's Creed: Brotherhood (2010)   (Game Programmers)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Gameplay Programmers)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Programmers)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (With the collaboration of (Programmers))
Largo Winch: Empire Under Threat (2002)   (Engine and Tools Lead)
Rayman (1995)   (Programming)
 

Thanks

Tom Clancy's Splinter Cell: Double Agent (2006)   (Special Thanks)
Beyond Good & Evil (2003)   (Special Thanks to)
Tonic Trouble (1999)   (Special Thanks To)
 


Developer Biography

There is no biography on file for this developer.