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Jason Emery

Game Credits

Design

Lemony Snicket's A Series of Unfortunate Events (2004)   (Developers)
Tyrian 2000 (1999)   (Level / Scenario Design)
Tyrian (1995)   (Design)
 

Programming/Engineering

Ben Stein: It's Trivial (2008)   (Lead Programmer)
Madagascar: Escape 2 Africa (2008)   (Tools Development)
Mystery Case Files: MillionHeir (2008)   (Senior Programming)
Neopets Puzzle Adventure (2008)   (Programmers)
Spore Creatures (2008)   (Additional Programming)
Crash of the Titans (2007)   (Engine Development)
Disney Friends (2007)   (Additional Programming)
Disney Pirates of the Caribbean: At World's End (2007)   (Additional Programming)
Bionicle Heroes (2006)   (Additional Programming)
Eragon (2006)   (Engine & Tools Development - Eragon Nintendo DS Team)
Pirates of the Caribbean: Dead Man's Chest (2006)   (Lead Programmer)
The Chronicles of Narnia: The Lion, the Witch and ... (2005)   (Additional Programming)
LEGO Star Wars: The Video Game (2005)   (Lead Developer)
Shrek SuperSlam (2005)   (Engine and Tools Development)
The Sims 2 (2005)   (Additional Programming)
Crushed Baseball (2004)   (Developers)
007: Everything or Nothing (2003)   (Programmers)
The Lord of the Rings: The Return of the King (2003)   (Programmers)
The Sims: Bustin' Out (2003)   (Programmers)
Tyrian 2000 (1999)   (Programming)
Tyrian (1995)   (Programming)
 

Art/Graphics

Tyrian 2000 (1999)   (Additional Graphics / Artwork)
Tyrian (1995)   (Graphics / Artwork)
 

Audio

Tyrian 2000 (1999)   (Sound)
Tyrian (1995)   (Sound)
 

Technology

Plants vs. Zombies 2: It's About Time (2013)   (Game Tech)
 

Thanks

LEGO Star Wars II: The Original Trilogy (2006)   (Special Thanks)
The Lord of the Rings: The Third Age (2004)   (Special Thanks)
 


Developer Biography

Jason Emery grew up in Maryland with a family of all things, though he was an only child. Early on he wrote (and released) a few games for the HP48 such as the amusing NortQuest series, moving on in time to an actual PC. At least, when they started making PCs such as his first XP. Through pre-internet jaunts to the library he discovered assembly and went on to make a game called Tyrian.

That went well for a few years, though times were stale for a while afterwards. Later, he returned to more aggressively make games at a company called Amaze Entertainment, developing and assisting a long line of Gameboy Advanced and DS titles.

Last updated: Jul 21, 2007