Daniel GouldDeveloper BIO
Dan Gould first joined the games industry in the year 2000, working as a game designer for
Electronic Arts. After spells at
Asylum Entertainment and
Climax he joined
Frontier Developments, where he is now Lead Designer.
Also Known As
Websites
There are no related websites on file for this developer. If you know of any related websites for the person, please consider contributing them.
Games CreditedCall of Duty: World at War (2008), Activision Deutschland GmbH
Thrillville: Off the Rails (2007), LucasArts
Thrillville (2006), LucasArts
Wallace & Gromit: The Curse of the Were Rabbit (2005), Konami Digital Entertainment, Inc.
Sudeki (2004), Microsoft Games Studios
Curse: The Eye of Isis (2003), DreamCatcher Interactive Inc.