Daniel Gould

aka: Dan Gould
Moby ID: 348054

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Dan Gould first joined the games industry in the year 2000, working as a game designer for Electronic Arts. After spells at Asylum Entertainment and Climax he joined Frontier Developments, where he is now Lead Designer.

Credited on 6 games

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Call of Duty: World at War (2008, Windows) Production Testers
Thrillville: Off the Rails (2007, Windows) Lead Designer
Thrillville (2006, PlayStation 2) Level and Game Design
Wallace & Gromit: The Curse of the Were-Rabbit (2005, PlayStation 2) Level Design
Sudeki (2004, Xbox) Special Thanks
Curse: The Eye of Isis (2003, Xbox) Game Scripter

[ full credits ]

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