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Joe Simanello

Moby ID: 397832

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Joe started playing games on the Atari and Nintendo Game Systems. He attended The Art Institute of California San Diego Campus, and received a B.S. in Video Game Art & Design in fall of 2005. There has been a passion inside Joe since birth, that was to "Create" great art. Many of his early years were spend rendering pen and ink drawings of comic books, and punk bands. His favorite comics were Spawn and The Maxx. His biggest influences in music were the Misfits and Danzig. They inspired him to create many drawings themed on the dark side. Joe Stated his FPS career at world famous Call of Duty studio, Infinity Ward. He later moved to Call of Duty Black Ops developer Treyarch. He has worked as an Environment Artist, Destructible Tech artist, Weapons & Vehicle Artist. He has given back to students by creating training videos in Maya and Photoshop for The Gnomon School of Visual Effects, in Hollywood. Joe has written and created tutorials for Autodesk Media and Entertainment for College Level students. He frequently gives speeches on video game creation, and mentors students that catch his eye.

Credited on 3 games

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Call of Duty: Black Ops II (2012, Xbox 360) Environment Artists
Call of Duty: Black Ops (2010, PlayStation 3) Environment Artists
Call of Duty: Modern Warfare 2 (2009, Windows) Additional Art

[ full credits ]

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