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Akira Yamaoka

Also Known As

  • Gajokai
  • A. Yamaoka
  • Akira Yamaoca

Game Credits

Production

Silent Hill: The Escape (2008)   (Supervisor)
Silent Hill 4: The Room (2004)   (Producer)
Silent Hill 3 (2003)   (Producer)
Silent Hill 2: Restless Dreams (2001)   (Sound Producer)
Silent Hill (1999)   (Sound Producer)
 

Design

Silent Hill 4: The Room (2004)   (Sound Director)
 

Writers

Silent Hill 2: Restless Dreams (2001)   (All Songs Written by)
 

Audio

Murasaki Baby (2014)   (Ending Song by)
Killer Is Dead (2013)   (Music Director)
Lollipop Chainsaw (2012)   (Music Director)
Silent Hill: Book of Memories (2012)   ('Love Psalm')
Sine Mora (2012)   (Sound Director)
Shadows of the Damned (2011)   (Music by)
Silent Hill: Shattered Memories (2009)   (Music Composer)
beatmania IIDX 14: GOLD (2008)   (New Songs Composers, Remixers & Arrangers)
beatmania IIDX 15: DJ TROOPERS (2008)   (New Songs Composers, Remixers & Arrangers)
Silent Hill: Homecoming (2008)   (Music by)
Silent Hill: The Escape (2008)   (Music)
beatmania IIDX 13: DistorteD (2007)   (New Songs Composers, Remixers & Arrangers)
Silent Hill: 0rigins (2007)   (Music by)
beatmania IIDX 11: IIDX RED (2006)   (Composers)
beatmania IIDX 12: HAPPY SKY (2006)   (Composers)
Rumble Roses XX (2006)   (Music Composer)
beatmania IIDX 10th style (2005)   (Composers)
beatmania IIDX 9th style (2005)   (Composers, Remixers)
beatmania IIDX 8th style (2004)   (Composers)
Rumble Roses (2004)   ("Pluck the Roses!" / "I'm too Virtuous" - Music Composed, Arranged and Performed by)
Silent Hill 4: The Room (2004)   (Music)
Silent Hill 3 (2003)   (Sound Director)
Contra: Shattered Soldier (2002)   (SE Design & Music Compose & Directed by)
beatmania IIDX 4th style: new songs collection (2001)   (Composers)
beatmania IIDX 5th style: new songs collection (2001)   (Composers)
Silent Hill 2 (2001)   (Sound Director)
Silent Hill 2: Restless Dreams (2001)   (Sound Director)
ESPN MLS GameNight (2000)   (Sound Designers)
ISS Pro Evolution (1999)   (Sound Designer)
Silent Hill (1999)   (Sound Director)
International Superstar Soccer 98 (1998)   (Sound Designer)
Kensei: Sacred Fist (1998)   (Sound Tracks Composition)
NBA in the Zone '98 (1998)   (Music Composer & Guitarist)
Poy Poy 2 (1998)   (BGM Composition)
Nagano Winter Olympics '98 (1997)   (Compose)
Salamander: Deluxe Pack Plus (1997)   (Sound)
Ganbare Goemon: Uchū Kaizoku Akogingu (1996)   (Music Composition (さっきょく))
Gradius: Deluxe Pack (1996)   (Sound)
Vandal Hearts (1996)   (Sound Effect)
Contra Hard Corps (1994)   (Sound Works)
Snatcher (1994)   (Sound Design )
Sparkster (1994)   (Sound Design)
Sparkster (1994)   (Sound Design)
SmartBall (1991)   (Assistant Composers)
 

Support

Dancing Stage Fusion (2004)   (Development Support)
Dance Dance Revolution Extreme (2003)   (Development Support)
 

Thanks

else Heart.Break() (2015)   (Special Thanks)
Murasaki Baby (2014)   (Special Thanks)
Deadlight (2012)   (Special Thanks)
Silent Hill: The Arcade (2007)   (Special Thanks)
The Sword of Etheria (2005)   (Special Thanks)
The white chamber (2005)   (Special Thanks)
beatmania IIDX 7th style (2004)   (Special Thanks to)
Dance Dance Revolution: Ultramix 2 (2004)   (Special Thanks)
Dance Dance Revolution Extreme (2003)   (Special Thanks)
DDRMAX 2: Dance Dance Revolution (2002)   (Special Thanks)
Castlevania Chronicles (2001)   (Special Thanks)
Silent Hill 2: Restless Dreams (2001)   (Special Thanks)
Suikoden II (1998)   (Special Thanks)
Castlevania: Symphony of the Night (1997)   (Special Thanks)
 


Developer Biography

Akira Yamaoka is a video game composer, sound designer and producer. Yamaoka studied at Tokyo Art College and at first intended to pursue a career in design. He joined Konami in 1993. Yamaoka worked on several titles at the company including Silent Hill where he was assigned originally to compose the soundtrack but also became involved in sound design. He became a producer on the sequel Silent Hill 4:The Room.

Yamaoka left Konami in 2009 and joined Grasshopper Manufacture in 2010. His remit there has included both sound design and game production.

Last updated: Oct 05, 2016