Trent Oster

Developer BIO

Trent Oster is a fourteen year veteran of the computer game industry. Through that period he has worked as a Development Studio Owner, an Artist, Programmer, Project Director and Director of Technology. After working at BioWare on the titles: Shattered Steel and Baldur’s Gate he led the development of Neverwinter Nights from concept to completion. Following NeverWinter Nights, Trent completed two expansion packs and moved into the Project Director role on the next generation BioWare Eclipse Engine. Following the initial feature completion on the Eclipse Engine Trent moved on to doing a new, unannounced project

Websites

There are no related websites on file for this developer. If you know of any related websites for the person, please consider contributing them.


Games Credited
Mass Effect (2007), Microsoft Games Studios
Neverwinter Nights 2 (2006), Atari, Inc.
Neverwinter Nights (Gold) (2003), Atari, Inc.
Neverwinter Nights: Hordes of the Underdark (2003), Atari, Inc.
Neverwinter Nights: Shadows of Undrentide (2003), Atari, Inc.
Neverwinter Nights (2002), Infogrames, Inc.
Baldur's Gate (1998), Interplay Productions, Inc.
Shattered Steel (1996), Interplay Productions, Inc.
 

Errors and omissions on this page may be reported to the MobyGames approvers.

MobyGames™ Copyright © 1999-2009, MobyGames.
All rights reserved. Do not duplicate or redistribute in any form.
moby sites | about us | advertise | disclaimer | privacy statement | become an approver | RSS