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Alex Sulman

Game Credits

Design

God of War: Ascension (2013)   (Combat Design)
God of War III (2010)   (Combat and Systems Designers)
Heavenly Sword (2007)   (Design and Mapping Lead)
24: The Game (2006)   (Designers)
Primal (2003)   (Design)
 

Video/Cinematics

Ghosthunter (2003)   (Video Editing)
Primal (2003)   (Video Editing)
MediEvil II (2000)   (Video Post-Production)
 

Quality Assurance

Primal (2003)   (Internal QA)
MediEvil II (2000)   (QA Manager (Cambridge))
MediEvil (1998)   (QA Testers)
Beast Wars: Transformers (1997)   (Additional Testing)
Frogger (1997)   (Lead Tester)
 

Thanks

Starhawk (2012)   (Special Thanks)
 

Other

Overwatch (2016)   (Additional Blizzard Contributions)
StarCraft II: Legacy of the Void (2015)   (Blizzard Development Family)
 


Developer Biography

There is no biography on file for this developer.