Mark Subotnick

Developer BIO

Mark Subotnick, known as Bot to many, has been in the video games industry since late 1993. Mark has worked in the entertainment industry for most of his life, starting as an event / club promoter and then moving into the video games industry. He started his video game career at SEGA of America, as a tester and working in various roles and on his way to producing, and managing internal development before moving on in late 2000. Some of the roles and jobs Mark held during his time at SEGA of America are lead tester, QA supervisor, Marketing, PR spokesperson, and Producer at SEGA, running internal development for the DreamCast Launch.

Mark joined the Executive team of a small startup in Silicon Valley from 2000 to 2002 working on 3D web enabling technologies. Mark then joined Microsoft in 2002 and began to work on Xbox, Xbox Live, Games for Windows, and eventually Xbox 360 as a Developer Relations Manager. Mark worked with all developers of games for Microsoft platforms in the following territories, Northern California, Texas, Illinois, Wisconsin, and Seattle. Mark left Microsoft in 2007 to join Intel Corporation as the Executive Producer of Project Offset and the Game Engine Team.

Mark now works in the Software and Services Group at Intel Corporation focusing on Content Strategy, Business Development, and Portfolio Management.

Mark is credited in over 31 games from 1993 to the Present and to date has worked on 10 platforms and 8 platform launches.

Also Known As

  • Bot
  • Mark Subotnik

Websites


Games Credited

 

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