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Craig Duman

Game Credits

Production

Icewind Dale: Heart of Winter (2001)   (Supervising Mastering Engineer)
 

Writers

Baldur's Gate: Dark Alliance (2001)   (Audio Scripting & Supervision)
 

Audio

Baldur's Gate II: Enhanced Edition (2013)   (Mastering by)
Baldur's Gate: Enhanced Edition (2012)   (Sound Supervision)
The Lord of the Rings: War in the North (2011)   (Audio Manager)
Death Tank (2009)   (Sound)
Midnight Club 3: DUB Edition Remix (2006)   (Lead Sound Designer)
Midnight Club 3: DUB Edition (2005)   (Lead Sound Designer)
Enter the Matrix (2003)   (Supervising Sound Team )
Baldur's Gate: Dark Alliance (2001)   (Supervising Mastering Engineer)
Baldur's Gate II: Throne of Bhaal (2001)   (Mastering and Dialog FX)
Fallout Tactics: Brotherhood of Steel (2001)   (Sound Supervisor)
Baldur's Gate II: Shadows of Amn (2000)   (Sound Mastering Supervisor)
Baldur's Gate II: Shadows of Amn (Collector&#... (2000)   (Mastering by)
Giants: Citizen Kabuto (2000)   (Mastering)
Icewind Dale (2000)   (Sound Supervision)
Invictus: In the Shadow of Olympus (2000)   (Additional Mastering)
Star Trek: Klingon Academy (2000)   (Supervising Mastering Engineer)
Star Trek: Starfleet Command Volume II - Empires a... (2000)   (Mastering & Scripting Supervisor)
Baldur's Gate: Tales of the Sword Coast (1999)   (Mastering)
Interplay Sports Baseball 2000 (1999)   (Mastering)
Planescape: Torment (1999)   (Sound Supervisors)
Baldur's Gate (1998)   (Audio Mastering)
Caesars Palace II (1998)   (Mastering)
Descent to Undermountain (1998)   (VO and SFX Mastering)
Of Light and Darkness: The Prophecy (1998)   (SFX Mastering)
Atomic Bomberman (1997)   (Audio Mastering)
Caesars Palace (1997)   (Audio Mastering)
Clay Fighter 63 1/3 (1997)   (Audio Mastering)
Dragon Dice (1997)   (Sound)
Fallout (1997)   (Audio Mastering)
Norse by Norse West: The Return of the Lost Vikings (1997)   (Sound Effects and Cinematics Mastering)
Star Trek Pinball (1997)   (Sound Recording)
Star Trek: Starfleet Academy (1997)   (Sound - In Game)
Waterworld (1997)   (Audio Mastering)
Blood & Magic (1996)   (Audio Technician)
Casper (1996)   (Mastering)
Conquest of the New World (1996)   (Soundeffects Mastering)
Conquest of the New World (Deluxe Edition) (1996)   (Sound Effects Mastering)
Descent II (1996)   (Voice editing)
Descent II: Destination Quartzon (1996)   (Voice Editing)
M.A.X.: Mechanized Assault & Exploration (1996)   (Soundeffects Mastering)
Mummy: Tomb of the Pharaoh (1996)   (Audio Mastering)
Shattered Steel (1996)   (Voice Mastering)
Virtual Snooker (1996)   (Audio Mastering)
Frankenstein: Through the Eyes of the Monster (1995)   (Audio Processing)
Star Trek: Judgment Rites (Limited CD-ROM Collecto... (1995)   (Sound Mastering)
Stonekeep (1995)   (Audio Mastering)
Wolfenstein 3D (1995)   (Music Mastering)
Descent (1994)   (Voice Editing)
Star Trek: Judgment Rites (1993)   (Sound Mastering)
Zombie Dinos From Planet Zeltoid (1992)   (Sound Conversion)
 

Creative Services

Die by the Sword: Limb from Limb (1998)   (Mastering)
Fallout 2 (1998)   (Audio Mastering)
Stonekeep (1995)   (Voice Coordination)
 

Support

Star Trek: Starfleet Command (1999)   (Audio: Mastering)
Clay Fighter: Sculptor's Cut (1998)   (Audio Mastering)
Casper (1996)   (Mastering)
 

Thanks

Run Like Hell (2002)   (Special Thanks)
 

Other

Baldur's Gate (1998)   (Lead Audio)
 


Developer Biography

Craig Duman has a long history in the video game industry having spent over 15 years adding his expertise in sound and audio design to many games.

He was Audio Mastering Engineer at Shiny Entertainment, Lead Sound Designer at Rockstar San Diego and a contract Audio Director at Human Head Studios.

In 2008, Craig is the Lead Sound Designer at Snowblind Studios. He also owns his own investment firm, CRF Investments.

Craig received his education from Nouveau Riche University.

Last updated: Dec 30, 2008