Ted Peterson

Developer BIO

Ted Peterson worked as Senior Designer at Bethesda Softworks from 1992 until 1996.

After a short stint with animation and entertainment companies, he was employed by Activision in Los Angeles. There he worked on the games Zork Grand Inquisitor and Heavy Gear II.

After about a year and a half, Ted left Activision and became Savage Entertainment's Lead Game Designer.

Also Known As

  • Ted Petersen
  • T. Peterson

Websites


Games Credited
The Elder Scrolls IV: Oblivion (Collector's Edition) (2006), 2K Games
The Elder Scrolls IV: Oblivion (2006), 2K Games, Bethesda Softworks LLC
Pirates of the Caribbean: The Legend of Jack Sparrow (2006), Bethesda Softworks LLC
Masters of the Universe: He-Man: Defender of Grayskull (2005), Midas Interactive Entertainment Ltd
Star Wars: Battlefront II (2005), LucasArts
The Elder Scrolls III: Morrowind (Game of the Year Edition) (2003), Bethesda Softworks LLC
The Elder Scrolls III: Morrowind (Collector's Edition) (2002), Bethesda Softworks LLC
The Elder Scrolls III: Morrowind (2002), Ubi Soft Entertainment Software
Heavy Gear II (1999), Activision, Inc.
Zork: Grand Inquisitor (1997), Activision, Inc.
The Elder Scrolls: Daggerfall (1996), Bethesda Softworks LLC
The Terminator: Future Shock (1995), Bethesda Softworks LLC
Delta V (1994), Bethesda Softworks LLC
The Elder Scrolls: Arena (1994), Bethesda Softworks LLC
The Terminator: Rampage (1993), Bethesda Softworks LLC
 

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