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Christopher Glenn

Also Known As

  • Chris Glenn

Game Credits

Production

Tony Hawk's Underground 2 (2004)   (Supervillian Studios Team)
Tony Hawk's Pro Skater 4 (2002)   (Addional Production Work)
 

Design

Dungeon Siege: Throne of Agony (2006)   (UI)
Tony Hawk's Underground 2: Remix (2005)   (Additional Level Design)
The Temple of Elemental Evil: A Classic Greyhawk A... (2003)   (Conceptual Designer / 3D Artist)
Tony Hawk's Pro Skater 4 (2002)   (Additional Art, Design, and Production Work)
Tony Hawk's Pro Skater 3 (2001)   (In alphabetical order)
Spider-Man (2000)   (Level Artists)
 

Programming/Engineering

Tony Hawk's American Wasteland (2005)   (Additional Programming, Artwork & Level Design)
Tony Hawk's American Wasteland (Collector... (2005)   (Additional Programming, Artwork and Level Design)
Tony Hawk's Underground 2: Remix (2005)   (Additional Programming)
X-Men: Legends II - Rise of Apocalypse (2005)   (Supervillain Studios)
Tony Hawk's Underground 2 (2004)   (SuperVillain Studios Team )
 

Art/Graphics

Fat Princess: Fistful of Cake (2010)   (Concept Art)
TRON: Evolution - The Video Game (2010)   (Art Director)
TRON: Legacy (2010)   (Art Director)
Order Up! (2008)   (Art Director)
Dungeon Siege: Throne of Agony (2006)   (Art Director)
Tony Hawk's Underground 2: Remix (2005)   (Additional Artwork)
X-Men: Legends II - Rise of Apocalypse (2005)   (Concept Art and Character Modeling)
Vampire: The Masquerade - Bloodlines (2004)   (Additional Art)
Tony Hawk's Pro Skater 4 (2002)   (Additional Art)
Spider-Man (2000)   (Level Artists)
 

Video/Cinematics

Dungeon Siege: Throne of Agony (2006)   (Cinematics)
 

Support

Tony Hawk's Pro Skater 2x (2001)   (Assisted by)
 

Thanks

X-Men: Legends II - Rise of Apocalypse (2005)   (Supervillain Studios )
 

Other

Tony Hawk's Underground 2 (2004)   (SuperVillain Studios Team)
Tony Hawk's Pro Skater 3 (2001)   (Neversoft Entertainment is)
Tony Hawk's Pro Skater 2 (2000)   (Assisted By)
 


Developer Biography

Chris Glenn started in the gaming industry right out of school in 1999 and joined the team at Neversoft Entertainment as a 3D artist. In 2002 Chris left Neversoft and joined Troika Games as a concept and character artist.

As of January 2004, Chris serves as Art Director and Concept Artist at SuperVillain Studios.

Last updated: Nov 21, 2009