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Clint Hocking

Game Credits

Design

Far Cry 2 (2008)   (Creative Director)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Creative Director)
Tom Clancy's Splinter Cell (2002)   (Game Designer with Participation as Scriptwriter)
 

Writers

Far Cry 2 (2008)   (Script Writers)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Script Writer)
Tom Clancy's Splinter Cell (2003)   (Script Writer)
Tom Clancy's Splinter Cell (2002)   (Dialgoue Adaptation)
 

Art/Graphics

Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Tokyo Bar Scene Designers)
 

Quality Assurance

The Novelist (2013)   (Playtesters)
Spider: The Secret of Bryce Manor (2009)   (Playtesting)
 

Support

That Dragon, Cancer (2016)   (Patron of the Arts)
 

Thanks

ADR1FT (2016)   (Thank You)
The Unmaking (2014)   (Thanks)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Special Thanks)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (Special Thanks)
 


Developer Biography

In August 2010 it was reported Clint Hocking joined LucasArts as the company's Creative Director. He remained with the company until he announced he was leaving on his blog on 29th June 2012. Previously he worked for Ubisoft. He was the Creative Director of Far Cry 2 for instance, but left the company in May 2010. Hocking also worked on the Splinter Cell series at Ubisoft.

Hocking's career has included periods at Valve and Amazon Game Studios. In 2015 he joined Ubisoft Toronto.

Last updated: Oct 08, 2016