Pascal Jarry

Also Known As

  • P. Jarry

Game Credits


Porsche Challenge (1997)   (Internal Development Manager)


Turbo Prop Racing (1997)   (Producing)
Best of the Best Championship Karate (1992)   (Conception)
D-Day (1992)   (Development Manager )
Golden Eagle (1991)   (Project Manager (Responsable projet))
Advanced Destroyer Simulator (1990)   (Project Manager)
Panza Kick Boxing (1990)   (Development Lead)


Best of the Best Championship Karate (1992)   (Concept)
D-Day (1992)   (Design )
Golden Eagle (1991)   (Screenplay (Scénario))
Panza Kick Boxing (1990)   (Conception)
Lode Runner (1989)   (Research & Development)
Space Racer (1988)   (Author)


Best of the Best Championship Karate (1992)   (Programmer)
D-Day (1992)   (Overlod Programming )
Moon Blaster (1990)   (Programmed by)
Panza Kick Boxing (1990)   (PC & Compatible Code)
Sherman M4 (1989)   (By)
Space Racer (1988)   (Author)
Mission (1987)   (Author (Auteur))
Magnetik Tank (1986)   (Author (Auteur))


D-Day (1992)   (Manual )
Golden Eagle (1991)   (Screenplay (Scénario))

Quality Assurance

D-Day (1992)   (Testing)


West Phaser (1989)   (Thanks to)
Turbo Cup (1988)   (Special Thanks to (Remerciements à))


Panza Kick Boxing (1990)   (For Futura)

Developer Biography

Pascal Jarry is a French vet, starting with Loriciel in 1985 as a programmer, commiting a few hits like MGT, Spacer Racer or Panza Kick Boxing. Between 1988 and 1992, he's also in charge of one, then two development studios for Loriciel, developing Sherman M4 or D-Day to name a few. In 1993 he creates his own company (64WD Creation) but he's poached in 1994 by Sony Computer Entertainement Europe where he acts as Internal Development Manager, working on key titles like Porsche Challenge. Between 1999 and 2002, Jarry works at Kalisto Entertainment where he's successively in charge of the technology, M&A and production. Pascal Jarry is now a consultant and expert in creativity management.

Last updated: May 06, 2003