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Douglas Kaufman

Also Known As

  • Douglas Caspian-Kaufman
  • Doug Kaufman
  • Doug Caspian-Kaufman

Game Credits

Production

SpaceKids (1996)   (Producer)
Machiavelli the Prince (1995)   (Producer)
This Means War! (1995)   (Producer)
Master of Magic (1994)   (Producer)
Command H.Q. (1990)   ( Project Managers/Manual Text)
Sharkey's 3D Pool (1989)   (Project Leaders)
 

Design

Age of Empires III: The Asian Dynasties (2007)   (Design)
Rise of Nations: Rise of Legends (2006)   (Senior Designer)
Rise of Nations: Gold Edition (2004)   (Designers)
Rise of Nations: Thrones & Patriots (2004)   (Designers)
Rise of Nations (2003)   (Game Design)
Sid Meier's Alien Crossfire (1999)   (Design)
Sid Meier's Alpha Centauri (1999)   (Design)
Civilization II (Multiplayer Gold Edition) (1998)   (Game Design)
Sid Meier's Antietam! (1998)   (Design)
Sid Meier's Civilization II (1996)   (Game Design)
Dragonsphere (1994)   (Designed by)
Sid Meier's Colonization (1994)   (Game Design By)
Darklands (1992)   (Design)
 

Programming/Engineering

Sid Meier's Alpha Centauri (1999)   (Programming)
 

Writers

Dragonsphere (1994)   (Written by)
 

Audio

Dragonsphere (1994)   (Voice Acting (CD-ROM Version))
Return of the Phantom (1993)   (Voice Acting (CD-ROM Version))
The Ancient Art of War in the Skies (1992)   (Voiceovers)
 

Quality Assurance

Darklands (1992)   (Quality Assurance)
Sid Meier's Civilization (1991)   (Additional Playtesting)
Knights of the Sky (1990)   (Playtesting)
 

Creative Services

Dragonsphere (1994)   (Game Manuals)
Rex Nebular and the Cosmic Gender Bender (1992)   (Manual Text)
Task Force 1942 (1992)   (Manual Editing)
Knights of the Sky (1990)   (Documentation)
 

Thanks

Sid Meier's CivNet (1995)   (Special Thanks To)
Zone Raiders (1995)   (Special Thanks To)
Return of the Phantom (1993)   (Acknowledgements)
 


Developer Biography

Doug published his first game, Ace of Aces, with Al Leonardi while he was still in college getting his bachelor's degree in General Dramatics. From there he went to New York to make his way as an actor, but ended up finding his true calling working as a designer for West End Games. At West End he designed or developed such board and role-playing games as Star Wars: Star Warriors, Arabian Nights, Kings & Things, and Paranoia.

From there he moved to Microprose Software, where he designed or helped design Command HQ, Darklands, Dragonsphere, Colonization and Civilization II. The latter three titles were designed with Brian Reynolds.

Doug then spent three years as Programming Manager for the Games Channel at America Online, learning the do's and don'ts of online gaming; he did freelance design work for Firaxis on Alpha Centauri during that time which led to his coming to Firaxis, where he helped design Sid Meier's Alien Crossfire and Sid Meier's Antietam.

Last updated: Jul 16, 2013