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Programming games

Group Description

Sure, you may be a winner, but do you have what it takes to make a winner? Since Silas Warner's mainframe RobotWar in the '70s, numerous developers have tinkered with the idea of challenging the player to come up with their own AI, often in a proprietary programming language (sometimes via a slick graphical interface, othertimes through raw code), and then sit back and observe the results when the player's best strategies meet the best of the developers or other players.

Selected Covers

Unnatural Selection DOS Front Cover
Front cover for Unnatural Selection
Telly Turtle ColecoVision Front Cover
Front cover for Telly Turtle
Omega DOS Front Cover
Front cover for Omega

Selected Screenshots

Title screen
Screenshot from Robot War
Menu
Screenshot from CeeBot-A
Title Screen
Screenshot from Unnatural Selection
IPCO logo
Screenshot from Combots