Programming games

Group Description

Sure, you may be a winner, but do you have what it takes to make a winner? Since Silas Warner's mainframe RobotWar in the '70s, numerous developers have tinkered with the idea of challenging the player to come up with their own AI, often in a proprietary programming language (sometimes via a slick graphical interface, othertimes through raw code), and then sit back and observe the results when the player's best strategies meet the best of the developers or other players.

Selected Covers

RoboSport Windows 3.x Front Cover
Front cover for RoboSport
Carnage Heart PlayStation Front Cover
Front cover for Carnage Heart
Telly Turtle ColecoVision Front Cover
Front cover for Telly Turtle

Selected Screenshots

Title screen.
Screenshot from RoboSport
Title screen
Screenshot from Robot War
Title screen
Screenshot from Telly Turtle
Title Screen
Screenshot from Omega