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Agatha Christie: And Then There Were None

aka: Agatha Christie. Y no quedó ninguno, Agatha Christie: Deset malých černoušků, Agatha Christie: Devinez-qui? Adapté de Dix Petits Nègres, Agatha Christie: E Non Ne Rimase Nessuno, Agatha Christie: I nie było już nikogo..., Agatha Christie: Und dann gabs keines mehr
Moby ID: 19864

Description:

Agatha Christie’s world-famous novel, And Then There Were None, is brought to the PC with all of its original baffling suspense!

10 people, strangers to each other, are invited to a lavish estate on an island. Through a recording, their mysterious host accuses each of his ‘guests’ of murder and proceeds to exact ‘justice.’ The tension mounts as, one-by-one, the number of people are reduced through the ingenious plotting of the unseen killer. Prepare to play the video game based on the Best Selling Murder Mystery of All Time!

Features: * The first video game ever created based on the writings of the world’s best-known mystery author, Agatha Christie. * The game faithfully re-creates the Best Selling Murder Mystery of all Time – And Then There Were None.* New twists and turns to the original story, plus a brand new character has been added – YOU. * Breathtaking third-person graphics that truly immerse the player into this thrilling mystery. * A challenging murder mystery that will stretch the furthest limits of your imagination.

Source:

adventurecompanygames.com

The World’s Best Selling Mystery Novel is Coming to the PC!

Agatha Christie’s world-famous novel, And Then There Were None, is brought to the PC with all of its original baffling suspense!

10 people, strangers to each other, are all invited to a lavish estate on an isolated island. Through a recording, their mysterious host accuses each of his ‘guests’ of murder and proceeds to exact ‘justice.’ Tension mounts as, one-by-one, the number of people are reduced through the ingenious plotting of the unseen killer.

Prepare yourself for an investigative thriller like never before!

New twists-and-turns to the original story, plus a brand new character has been introduced – YOU.

Multiple game endings – the ending is entirely in your hands. If you know what happens in the book… you don’t know what happens in the game!

Breathtaking 3D graphics that will immerse you into this thrilling mystery.

Original and creative puzzles that will challenge you throughout the game.

Will you be the one who survives the longest? Only time will tell…

20+ hours of engrossing gameplay that will keep you on the edge of your seat.

Source:

agathachristiegame.com

First, there were ten... A curious assortment of virtual strangers invited to a lavish estate on an isolated island. Through a recording, their mysterious host accuses each of his 'guests' of murder and proceeds to exact justice by becoming judge, jury and executioner... for each has been marked for murder. Tension mounts and secrets are revealed as one-by-one the number of guests systematically dwindles according to the ingenious plan of the unseen killer. Find the culprit or there will be none...

Source:

Right Inside Cover - Windows (US/Canada)

*Ten Little Sailor Boys went out to dine,
One choked his little self, and then there were nine.

Nine Little Sailor Boys sat up very late,
One overslept himself, and then there were eight.

Eight Little Sailor Boys traveling in Devon,
One said he'd stay there, and then there were seven.

Seven Little Sailor Boys chopping up sticks,
One chopped himself in halves, and then there were six.

Six Little Sailor Boys playing with a hive,
A bumblebee stung one, and then there were five.

Five Little Sailor Boys going in for law,
One got in Chancery, and then there were four.

Four Little Sailor Boys going out to sea,
A red herring swallowed one, and then there were three.

Three Little Sailor Boys walking in the zoo,
A big bear hugged one, and then there were two.

Two Little Sailor Boys sitting in the sun,
One got frizzled up, and then there was one.

One Little Sailor Boy left all alone,
he went and hanged himself, and then there were none.*

Source:

Right Inside Oversheet - Windows (US/Canada)

No Matter What You Have Read.No Matter What You Have Seen.Now Play The World's Best-Selling Mystery.

Prepare yourself for an extraordinary investigative thriller in this superb adaptation of the world's Best-Selling Mystery novel. Play as the new eleventh character, Patrick Narracott, trapped with the others. Command an exhilarating adventure as you solve the mystery and find the killer before you become the next victim.

[Captions]

*Acquaint yourself with more than 10 characters revealing each of their darkest secrets.

Enthralling new twists-and-turns where you control the unique multiple game endings.

Over 20 hours of engrossing gameplay that will keep you on the edge of your seat.

Collect and combine clues to help your investigation and solve the killer's enigmas.*

Source:

Back of Box - Windows (US/Canada)

Prepare yourself for an extraordinary investigative thriller in this superb adaptation of the world’s bestselling mystery novel. Play as the new eleventh character, Patrick Narracott, the boatman who takes the guests to Shipwreck Island. Mysteriously, you also end up trapped with the others. Command an exhilarating adventure as you solve the mystery and find the killer before you become the next victim.

  • Acquaint yourself with more than 10 characters revealing each of their darkest secrets

  • Enthralling new twists-and-turns where you control the unique multiple game endings

  • Over 20 hours of engrossing gameplay that will keep you on the edge of your seat for hours

  • Use the Wii Remote to collect and combine clues to help your investigation and solve the killer’s enigmas.

Source:

http://www.nintendo.com

2nd Runner-Up Best Adventure Game of 2007

Calling all adventure gamers! 10 strangers are invited to a lavish house on an isolated island. Through a recording, their mysterious host accuses each of his guests of murder and proceeds to exact justice. Tension mounts as, one-by-one, the number of people are reduced through the ingenious plotting of the unseen killer. Prepare yourself for an investigative thriller like never before! New twists-and-turns to the original story, plus a brand new character has been introduced: YOU! * Thrilling murder mystery. * Intriguing investigations. * Continue the investigation in Agatha Christie: Death on the Nile * Get the Strategy Guide * Get help at our Forums

Source:

www.bigfishgames.com

The Adventure Company Announces And Then There Were None

Toronto, February 3, 2005 – The Adventure Company, a leading publisher of PC adventure games, today announced And Then There Were None as the first title in a series of games based on the books from legendary mystery author, Agatha Christie. AWE Games has been signed to recreate the rich storyline and characters from this best-selling novel.

Storyline:

In the classic story And Then There Were None, 10 people, each with something to hide and something to fear, are invited to a lonely mansion on Shipwreck Island by a host who, surprisingly, fails to appear. On the island, they are cut off from everything but each other and the inescapable shadows of their own past lives. One by one, the guests share the darkest secrets of their wicked pasts. And one by one, they die...

Agatha Christie fans, and newcomers to the genre, can look forward to a series of unexpected turns; although the storyline stays true to the original concept, players will encounter new plot twists. The first comes in the form of an 11th character, the player, a boatman who brings the others to the island and then is trapped there himself. To save the lives of the intended victims, the player must unravel the motives behind the murders and uncover the identity of the killer. If successful, he will spare not only the lives of the remaining guests, but also his own.

“And Then There Were None is one of the greatest mysteries of our time, and the perfect title to propel what is starting out to be an incredible series,” said Richard Wah Kan, CEO of The Adventure Company. “It’s a challenge to recreate such a masterful story, but we’re confident the talented team at AWE Games will do both the novel and fans proud.”

“We are proud to be a part of presenting Agatha Christie’s mysteries in a new medium,” said Scott Nixon, Producer for AWE Games. “Her writing and the adventure game genre make a perfect match, one that stresses character interaction, development, and psychology.

With game design by Lee Sheldon, the game will ship globally in Fall of 2005 and has an anticipated ESRB rating of “T” for Teen in North America and “12+ PEGI” in Europe.

Source:

DreamCatcher Interactive press release (February 03, 2005)

Mystery Beckons! Agatha Christie: And Then There Were None Goes Gold on PC

TORONTO, CANADA - October 11, 2005 - The Adventure Company, a division of the global interactive entertainment publisher DreamCatcher Interactive Inc., today announced that the company's highly anticipated mystery adventure game Agatha Christie: And Then There Were None has gone gold in North America for PC. Agatha Christie: And Then There Were None is scheduled for release on November 8th.

“Adventure gamers and mystery novel fans will be captivated by this excellent adaptation of Agatha Christie's classic novel," stated President & CEO Richard Wah Kan. “Agatha Christie: And Then There Were None, encapsulates all the elements of the original novel but its fascinating multiple endings will surprise even the most devoted Agatha Christie fans."

Rated “T" for Teen by the ESRB, And Then There Were None, the renowned #1 Best-Selling Mystery of all-time, is brought to life in a new format. Audiences will be captivated by Agatha Christie's thrilling storytelling and discover fascinating plot twists that would make Agatha Christie proud. The storyline follows 10 strangers who are invited to Shipwreck Island only to be accused of murder by a recording from their absent host. Players take on the role of a new 11th character, Patrick Narracott, the boatman who ferries the guests to the island, and ends up trapped with the others. Delve into Agatha Christie's renowned classic and solve the mystery before you become the next victim.

For more information on Agatha Christie: And Then There Were None please visit: www.AgathaChristieGame.com

Source:

The Adventure Company press release (October 11, 2005)

Agatha Christie: And Then There Were None Ships Into Retail Stores

TORONTO--(BUSINESS WIRE)--Oct. 27, 2005--The Adventure Company, a division of global publisher of interactive entertainment DreamCatcher Interactive Inc., today announced that the company's highly anticipated mystery adventure game Agatha Christie: And Then There Were None has shipped into retail stores in North America for PC CD-ROM.

"Fans of Agatha Christie's mystery novels and adventure gamers alike will be enthralled by Agatha Christie: And Then There Were None. They will be thoroughly immersed into the storyline of the Best-Selling Mystery of All-Time," stated President & CEO Richard Wah Kan. "Agatha Christie: And Then There Were None has been carefully crafted to the writing style of the Queen of Crime herself, but includes multiple endings that will keep even the most devoted Agatha Christie fans in suspense."

Rated "T" for Teen by the ESRB, And Then There Were None, the renowned #1 Best-Selling Mystery of all-time, is brought to life in a new format. Audiences will be captivated by Agatha Christie's thrilling storytelling and discover fascinating plot twists. The storyline follows 10 strangers who are invited to Shipwreck Island only to be accused of murder by a recording from their absent host. Players take on the role of a new 11th character, Patrick Narracott, the boatman who takes guests to the island, and ends up trapped with the others. Delve into Agatha Christie's renowned classic and solve the mystery before you become the next victim.

For more information on Agatha Christie: And Then There Were None please visit: www.AgathaChristieGame.com.

Source:

The Adventure Company press release (October 27, 2005)

Agatha Christie: And then there Were None Coming to Nintendo Wii

TORONTO, Canada. March 19, 2007. The Adventure Company, a leading publisher of PC adventure games worldwide, today announced that its popular PC title Agatha Christie: And Then There Were None is under development for the Nintendo WiiÂŽ, set to be released in November 2007.

Written by Agatha Christie, the world's best-known mystery author and Queen of Crime, this classic story is brought to a new generation on the Nintendo Wii. Appealing to a broad audience, this platform opens the door for adventure games on console.

Using the Wii's original WiimoteŽ controller, gameplay in traditional PC adventure games can be taken to a whole new level of interactivity. For instance, players will have the freedom to control their character's actions, such as using a digging motion to unearth clues, or spinning the handle of a safe using the Wiimote; and the introduction of timed puzzles where, for example, players must race up a set of stairs from a boat docked below.

"We are very excited to take this new direction with our adventure titles and are certain that our fans will find Agatha Christie: And Then There Were None to be a perfect fit for the Nintendo Wii" said Richard Wah Kan, President and CEO of The Adventure Company. "Many PC adventure game fans are having a great time with the Wii and we'd like to be the first to deliver them games they love on a console they've embraced."

The storyline revolves around ten people, all strangers to each other, who are invited to a lavish estate on an isolated island. Through a recording, their mysterious host accuses each of his "guests" of murder and proceeds to exact justice by becoming judge, jury and executioner. The tension mounts and dark secrets are revealed as one-by-one the number of guests systematically dwindles according to the ingenious plan of the unseen killer.

Source:

The Adventure Company press release (March 19, 2007)

The World's Best Selling Mystery Novel

BASINGSTOKE, England (October 31st 2005) - The thrilling novels of author Agatha Christie defined the mystery 'who done it?' genre, introducing readers to memorable and complex characters, within a forever twisting and complex plot of mystery and intrigue. According to the Guinness Book of Records, she is the best-selling fiction writer of all-time, with an estimated two billion copies sold world wide, her books being translated in over 50 languages. The ADVENTURE COMPANY brings for the first time a chilling adaptation of AGATHA CHRISTIE's 1939 novel, AND THEN THERE WERE NONE. Releasing Q1 2006, AGATHA CHRISTIE: AND THEN THERE WERE NONE is a timeless point and click adventure, available on PC CDROM, priced at ÂŁ19.99.

AND THEN THERE WERE NONE is a gripping tale of 10 strangers, lured unwittingly as guests to a mysterious mansion set on the infamous Shipwreck Island. Steeped in a dark history, the island housed numerous criminals for centuries, smuggling via a secret network of underground passages and coves set within the weathered cliffs of the island, many of which survived to the present day.

The mystery begins with the guests, unknown to each other, arriving by small boat, only to find that there host is nowhere to be found. As the story unfolds, each guest re-lives the chilling tales of crimes they have once committed; ones which they thought had been long hidden. Tensions mount as, one-by-one; guests succumb to the murderous intent of an unseen killer. Are the murders penance for the crimes that were left unpunished? Or is there a darker, sinister plot to uncover?

Players take on the role of Patrick Narracott, an aspiring detective who arrives at the island with his own secret agenda. Narracott will need to unravel the clues about the murderer's (or murderers') identity before he falls prey to the same fate as the guests. And Then There Were None will keep players dangling with clues, with over 20 different puzzles to solve and vast array of items to combine and use. Fans of the original novel will not be able to fast track to the end, as multiple endings are in store to keep even the most experienced Christie reader intrigued.

FEATURES

New twists-and-turns to the original story, plus a brand new character has been introduced, You!

Multiple game endings: the ending is entirely in your hands. If you know what happens in the book... you don't know what happens in the game!

Breathtaking 3D graphics that will immerse you into this thrilling mystery.

Original and creative puzzles that will challenge you throughout the game.

Will you be the one who survives the longest? Only time will tell...

20+ hours of engrossing gameplay that will keep you on the edge of your seat.

SYSTEM SPECIFICATION

WINDOWS 98/ME/2000/XP

PENTIUM III 850 MHz

256 MB RAM

SOUNDBLASTER 16-BIT

16X CDROM

1.5 GB HARD DISC SPACE

32 MB GRAPHICS CARD - DIRECTX 9.0 COMPATIBLE

Developed by AWE GAMES, published by THE ADVENTURE COMPANY and distributed exclusively by KOCH MEDIA in the United Kingdom, AGATHA CHRISTIE: AND THEN THERE WERE NONE has a 'PEGI' of 16+ and is set for launch NOV 25th 2005 on PC CDROM, priced at ÂŁ19.99. For more information visit the official product page at www.agathachristiegame.com

Source:

The Adventure Company press release (October 31, 2005)


Contributed by sgtcook, jaXen, Jeanne, Patrick Bregger.


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