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AMBER: Journeys Beyond

aka: AMBER: Journeys Beyond - Death Is Not The End, Amber: Reisen ins Jenseits
Moby ID: 2430

Journey into the unknown, exploring supernatural realms of extrordinary beauty and haunting elegance. Unravel mysteries hidden within compelling stories of heart-rending tragedy, mind-numbing obsession, and child-like innocence.

With incredible attention to detail, AMBER: Journeys Beyond is completely unlike anything you have ever experienced. Touching on the supernatural in ways seldom explored, AMBER: Journeys Beyond exposes you to an existance well beyond our own while grounding you in familiar realities which serve to starkly contrast what we see and hear with that which lies hidden to our senses.

Through a combination of amazingly life-like images, subtle environmental sounds, compelling soundtrack, and thoroughly developed characters and stories, AMBER: Journeys Beyond will completely immerse you in the experience of several lifetimes.

  • Elegant, Versatile Interface
  • Over 250 Spectacular Animations
  • Stunning Photo-realistic, 3-D Environments
  • Intriguing Characters & Compelling Storyline
  • Real-world Ambient Sounds
  • Digitally-Recorded Original Music Score

Source:

Back of Box

ENTDECKEN SIE DIE GEHEIMNISSE,

DIE UNSEREN SINNEN VERBORGEN SIND.

AMBER

Reisen ins Jenseits

Reisen Sie in unbekannte Welten jenseits des Lebens und entdecken Sie in übernatürlichen Sphären das Dasein von Geistern und Spuk. Entdecken Sie die Geschichten, die sich im vergangenen Leben der Geister zutrugen und lösen Sie die Geheimnisse, die damit verbunden sind. Erfahren Sie mehr über die Tragödie einer alleingelassenen Frau, die Obsessionen eines Verrückten oder die verspielte Unschuld eines Kindes. AMBER - Reisen ins Jenseits ist einzigartig in seinem Detailreichtum und der gelungenen Umsetzung einer komplexen Story in einem Adventure, das den Spieler fesselt und ständig in Atem hält. AMBER führt Sie in eine Welt, die der gleicht, die Sie kennen, und doch völlig anders ist. Gänsehaut und kalte Schauer, die dem Spieler über den Rücken laufen, sind genauso Teil der einmaligen Atmosphäre dieses Spiels wie die Faszination über die perfekte Umsetzung. Durch eine Kombination von photorealistischen Bildern, lebensechten Hintergrundgeräuchen, einem phantastischen digitalen Soundtrack, unzähligen Einzelanimationen und durchdacht entwickelten Charakteren wird AMBER - Reisen ins Jenseits Sie fesseln.

Der Tod ist nicht das Ende

Source:

Advertisement in PC Games, February 1997 (German)

”This game is making serious waves throughout the industry... Everyone that plays this game falls in love with it.” - Inside Mac Games As AMBER: Journeys Beyond opens, you receive an e-mail asking you to help out an old friend and colleague, Dr. Roxanne ("Roxy") Westbridge. Roxy, a renowned paranormal researcher, has recently been developing technology that will allow her to communicate with disembodied spirits. Last you'd heard, Roxy had just purchased an old (reputedly haunted) house in the foothills of North Carolina. Apparently, she thought the house would be an ideal spot for some of her infamous, and rather unorthodox, paranormal research.

Unfortunately, when you arrive at Roxy's house to check on her progress, you find that... well... let's just say that things aren't quite right. Using high-tech paranormal devices you find in the house, you'll locate and track the house's ghostly residents. Once you have the AMBER technology up and running, you'll be able to leave the confines of your physical realm and follow the spirits into the worlds that lie just beyond this lifetime. If you're up to the challenge, you can lead the spirits to whatever is waiting for them on "the other side." Oh, and while you're at it, you just might do a very big favor for an old friend.

In creating AMBER, we had two major goals in mind. Our first was to create a game with a compelling storyline: One that would satisfy the player like a good novel satisfies the reader. Our second goal was to create a highly suspenseful gaming experience without resorting to the graphic gore and violence that is so commonplace in computer games today -- instead, we aimed for the kind of understated horror that Hitchcock created. As to whether we accomplished either of these goals? Well, that's for you to decide...

Source:

www.hueforest.com (Developer's website)

Welcome to the realms of AMBER: Journeys Beyond

Explore an old Victorian house with a dark and mysterious history.

Unlock the secrets of the past using the latest in high.tech paranormal tracking equipment...

...and experience in-depth encounters with the supernatural.

Prepare yourself for an unpredicted journey into worlds beyond, where the rewards are great...

...and the risks are even greater.

Source:

Inside Cover of Box - Windows (United States)


Contributed by ClydeFrog, Patrick Bregger, Xoleras.


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