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Conker's Bad Fur Day

aka: Conker's BFD, Conker's Quest, Twelve Tales: Conker 64
Moby ID: 3622

VIDEO GAME CHARACTERS THAT SHOW YOU WHAT TO DO!?!

Twelve Tales: Conker 64: First Free-Roaming Adventure Game To Offer Two Playable Characters, Two-Player Simultaneous Action And A Four-Player Battle Mode

ATLANTA, May 27, 1998 – Close your eyes. Imagine yourself in a free-roaming, 3-D, action/adventure video game for Nintendo 64 featuring two different playable characters, allowing you and a friend to explore and complete objectives together. Next, imagine you and your new game have jumped into a brilliantly colored, highly detailed animated movie with characters that gesture and change facial expressions according to the conditions that confront them. Now, open your eyes and witness the reality of Twelve Tales: Conker 64’ – a revolutionary new video game developed and published by U.K.-based Rare Ltd. and distributed by Nintendo of America Inc.

"Game developers are discovering the incredible depth and technological advantages of Nintendo 64," says Peter Main, Nintendo of America's executive vice president, sales and marketing. "With Twelve Tales: Conker 64, Rare has created a game that will force people to rethink what can be done with video games – from creating characters with emotional responses to expanding multi-player options."

Scheduled for release in 1998, Twelve Tales: Conker 64 is the first action/adventure game ever that allows two people to play simultaneously in free-roaming, 3-D environments. There's a choice of two main characters, Conker a male squirrel or Berri a female chipmunk, each with a different style of game play. The game also includes a four-player battle mode, also a first for an action/adventure game.

The game introduces two unique character design technologies available only with Nintendo 64: real-time character emotion animation and character environment awareness. With the former, the characters' moods change and react to various stimuli depending on the action in the game. With environment awareness, the character is conscious of its immediate surroundings and reacts accordingly. These reactions provide valuable game play hints, thus making the character's reactions an integral part of the game.

Twelve Tales: Conker 64 features additional technological advancements, such as intelligent enemy behavior, including reinforcements that will be employed during battle, and as many as 30 moving characters on the screen at one time, all with swift, fluid movement.

TWELVE TALES: CONKER 64 GAME PLAY

The objective of the game is to find and collect more than 100 house-warming presents that have been stolen by a gang of animal hoodlums.

There are two separate styles of play available, depending on which character is selected. If a player chooses to play with Conker, the game play is more action-oriented with Conker battling enemies directly. If a player picks Berri, the game play becomes more strategic, because she has a monster companion who fights for her. Throughout the game, she will need to instruct the monster on the type of attack to use, be aware of its health level and feed it when necessary.

Players will have unique battle weapons, including a catapult to deal with enemies from a distance. There are several unique, fun methods of transportation in Twelve Tales: Conker 64, among them a hook-and-wire roller coaster and a jet-powered surfboard. The game includes complete interaction with all of the objects in each environment, such as the ability to climb and shake trees and open crates.

TWELVE TALES: CONKER 64 MULTI-PLAYER MODES

With the two-player simultaneous split-screen option, one player will control Conker, and another player will control his owl friend as they work together in the same environment to complete the objectives at hand. Another industry first for Twelve Tales: Conker 64 is the inclusion of a four-player battle mode – unheard of in an action/adventure game.

ABOUT NINTENDO AND RARE

Rare is a developer and publisher of games for Nintendo video game systems. Rare Ltd. has offices in the United Kingdom, and Rare, Inc., its wholly owned subsidiary, has offices in Miami, Fla. For more information about Twelve Tales: Conker 64, Rare or any other Rare product, visit Rare's web site on the Internet, www.rareware.com.

Nintendo Co., Ltd., of Kyoto, Japan, is the leader in the worldwide $15 billion retail video game industry. Nintendo manufactures and markets hardware and software for its best-selling home video game systems, including the hand-held Game Boy, the 16-bit Super Nintendo Entertainment System, and the 64-bit Nintendo 64, the fastest-selling video game system in history. As a wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Washington, serves as headquarters for Nintendo's operations in the Western Hemisphere, where more than 40 percent of American households own a Nintendo game system.

Source:

Early Press Release

The guys at Rare have been very, very naughty.

The day after his 21st birthday bash, Conker's sporting the worst hangover ever, and he just can't seem to find his way home. Prepare to stagger through randy, raunchy, raucous scenarios crammed full of bad manners, twisted humor, and graphic bodily functions. Unless you're a fan of violence, foul language, and racy innuendo, you'd best steer clear of this one.

*Warped characters... Meet slow-witted farm implements, a well-endowed sunflower, and a mysterious beast known only as the Great Mighty Poo.

*Bizarre behaviors... Transform into a vampires guano-dropping lackey, battle a caveman whose bone is worse than his bite, and storm the beach in an amphibious assault on an army of sinister stuffed bears.

*Frenetic multiplayer modes... Team up with friends or go it alone in seven different multiplayer games or five different free-for-all arenas.

Source:

Back Cover (US version)


Contributed by Joshua J. Slone, skl.


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