User review spotlight: Carmageddon (DOS). Released in 1997.
The basic goal of each level: bringing together tiles with the same motive. Of course in later levels it gets more challenging than in the first.
Gravity causes the higher tile to fall down because we moved it over the edge. It will fall between the other two blocks and cause all three to disappear.
This level introduces the bomb tiles which explode when they are cleared.
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