DescriptionAge of Empires: Rise of Rome
is an expansion for Age of Empires
. Along several bug fixes, new maps, and four new campaigns about the rise and fall of Rome, it includes four new civilizations (Carthage, Macedonia, Palmyra, and Roman) with a new building design, five new units (slingers, armored elephants, camel riders, fire galleys, and scythe chariots), and four new technologies (logistics, martyrdom, medicine, and tower shield).
Gameplay is also tweaked, with the ability to queue production of units of the same type, the ability to use the "home" key to circle through events, the possibility to change the population limit, and a new map size "gigantic" was added.
- "帝国时代：罗马复兴" -- Chinese spelling (simplified)
- "世紀帝國之羅馬霸主 (資料片)" -- Chinese spelling (traditional)
- "RoR" -- Common abbreviation
- "Age of Empires: Der Aufstieg Roms" -- German title
Part of the Following Groups
The Press Says
|FileFactory Games / Gameworld Network
||May 04, 2002
||93 out of 100
||Aug 13, 2001
||8.3 out of 10
|Computer Gaming World (CGW)
||8 out of 10
|Computer Games Magazine
|Adrenaline Vault, The (AVault)
||Oct 22, 1998
||Oct 10, 2001
||7.6 out of 10
||Nov 26, 1998
||15 out of 20
||Nov 11, 2001
||15 out of 20
||Jan 01, 2000
||3.5 out of 5
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It's possible to task a villager to hunt birds. However, when the bird is hit, it explodes.
Ensemble Studios devoted whole brainstorming sessions as to what cheats should be allowed into the game. One of them was a cannibalism cheat that was cut out of the game at the last minute.Information also contributed by
This entry to the MobyGames database was contributed by Shane k (127)
on Apr 01, 2000.