Alien Logic

aka: SkyRealms of Jorune: Alien Logic
Moby ID: 3960
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Description official description

In the 21st century, human beings have all but destroyed their home planet Earth. Surviving humans found a shelter on a planet called Jorune. A civil war errupted, humans fighting the indigenous population; eventually, peace was achieved, and the various races found a way to co-exist with each other... all except one. The Shantha, one of the most ancient and powerful races on Jorune, adepts at the magical art of Isho, were not satisfied with the shape the planet has taken. 3500 years later, one of them, known as the Red Shantha, began attacking human settlements. The hero of the game is one of the villagers who have survived Red Shantha's attack. Having found the way to master Isho, the hero must rescue his friends and explore the planet, searching for the source of evil.

Alien Logic is based on the Skyrealms of Jorune role-playing system. The player takes control of one character; there is no party in the game. While there is a story to follow, much of the game is open-ended, dedicated to exploring Jorune, searching for items, precious crystals (which increase the hero's parameters), and fighting enemies. The exploration mode uses a side-scrolling perspective; the player can switch to combat mode when an enemy is nearby. Combat takes place on the same screen as exploration, and is action-based. Combat relies heavily on magic (Isho); casting spells deplete the Isho bar. Spell sequences are called dyshas, which can be offensive or defensive. Preparing dysha combinations beforehand and then using them on the enemies (by clicking on them) is an essential combat strategy.

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Credits (DOS version)

38 People (34 developers, 4 thanks) · View all

Reviews

Critics

Average score: 70% (based on 11 ratings)

Players

Average score: 3.6 out of 5 (based on 5 ratings with 1 reviews)

The common question: Why i should sell my Pibber, Scragger and Beagres?

The Good
Alien Logic is no typical dungeonStomping-hack&slay-WhereIsTheStory RPG. Its a real world to explore with a quite complex Story. In addition to your main quest, there are also several mini quests to complete. The game is somewhat non-linear, and the completion of all quests are not required to achieve your final goal.

The Bad
Occasional game lock-ups (greatly improved with the patch to 1.02, but not totally corrected). I would have liked to have seen a greater variety of creatures (there were many NPC's, but only about five or six non-intelligent creatures to fight).The manual is not very well written and often confusing.

Character creation is to simple. You've only to name your character, there are no stats to divvy out (you essentially don't have any). During the game, the only statistics are injuries and your crystal weaving rate. I tend to games with a more complex character system (I actually LIKE the ‘Realm of Arkania‘ games). You don't eat, drink, or sleep and there is no concept of time, except that the town changes from night to day (but I never found anything closed).

The Bottom Line
The Story:

You are on the world of Jorune, a planet whose communications with Earth has been cut off for 3500 years. You are the last resident of your village (the others have been taken by the evil Red Shantha) and during the course of this game, you will attempt to discover the location of the Red Shantha, defeat him and rescue your fellow villagers.

Graphics, & Sound

The VGA-Graphic is good-looking, but the a little confusing: Side-View switch Top-Down-View switch back to Side-View. Sound effects are appropriate. Sound quality is good and the music is not bad.

Combat:

Combat occurs in the side view mode in real-time. While the combat action itself is very simple to perform (combat occurs by clicking on the combat icon then pressing the right mouse button), getting the right strategy to defeat an opponent can be tricky.

DOS · by Exolon (100) · 2001

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  • MobyGames ID: 3960
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Contributors to this Entry

Game added by Exolon.

Additional contributors: formercontrib.

Game added May 2, 2001. Last modified February 22, 2023.