DescriptionThe sequel to OutRun features similar basic gameplay to the original, with the action viewed from behind the car, and the challenge being to complete each stage within the time limit. Contact can cause the car to spin, slow down or even flip; in each case you will lose time.
There are 16 stages set across the US, gradually moving from east to west, all depicted differently visually. After every 4 levels, you go into a shop screen, with a choice of upgrades. As the title implies, you now have a turbo booster installed, which speeds up the car, although over-use can cause the engine to overheat, and it is not recharged until each shop section. You have 5 continues, and failure to complete the course within the time limit costs you one.
- "Turbo OutRun" -- Alternate spelling
- "ターボ アウトラン" -- Japanese spelling
Part of the Following Group
There are no reviews for the Arcade release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
|Power Play||Jul, 1989||73 out of 100||73|
There are currently no topics for this game.
TriviaThe intro music in the C64 version was originally written for Outrun Europe, an Outrun sequel developed by Probe, which was shelved when the deal to convert Turbo Outrun form the arcades was agreed. After Turbo was released, Outrun Europe was deemed not to be good enough to release, and recoded from scratch, ultimately released as Outrun Europa.
There are no game credits on file for this release of the game. Everything in MobyGames is contributable by users.