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Description

The sequel to Lionhead's open-ended god game, Black & White, attempts to offer more focused gameplay and larger scale. The player assumes yet again the role of a God and chooses if he will be Good, Evil or something in between.

As a deity that interferes directly with mortal affairs, the player will help his followers, the Greeks, survive and prosper in a mythical land. A good god will improve the city of his followers and eventually attract the inhabitants of neighbouring hamlets, be they neutral or even hostile. An evil god will recruit armies and conquer them.

The player once again has an animal avatar of his choice (between Lion, Ape, Wolf and Cow) which can be trained or left to its own devices. Its A.I. is much more advanced now and revolves around "lessons" learned. Each action it considers to do can be encouraged or discouraged by the player (by slapping or petting) so that a creature does something always/frequently, occasionally, rarely or never. The Creature can harvest, build, entertain, fight, specialize in one of these fields or just wander aimlessly, eat rocks and trees, gag and poop randomly. Depending on its alignment it will also eat or help villagers accordingly.

The divine being can also summon Miracles powered, as always, by faith. The ultimate goal is defeating the ruthless Aztecs by conquering or befriending the other two races (Norse and Japanese). The player also discovers three kinds of scrolls in the game. Gold ones are those that advance the plot, Silver ones are optional quests granting Tribute points which can be invested in buying new features and Bronze ones are tutorial scrolls.

Screenshots

Black & White 2 Windows Loading Screen of the 4th island
Black & White 2 Windows Grab your peasants and drop them where you need them to work!
Black & White 2 Windows A view of our town
Black & White 2 Windows One of the few times the UI is visible. Here we buy a new building type.

Alternate Titles

  • "黑与白2" -- Chinese spelling (simplified)
  • "Hei yu Bai 2" -- Chinese title

Part of the Following Groups

User Reviews

From God game to city builder, with a very unpleasant transition Windows Matt Neuteboom (941)
I'm sure it wasn't the developer's fault... Windows Indra is stressed (19955)
Not as good as 1, but still fun Windows Kiara Cunningham (15)
Sick of the guy upstairs not answering? Make a house call! Windows Kain Ceverus (34)

Critic Reviews

GameSpot (Belgium/Netherlands) Windows Oct 12, 2005 91 out of 100 91
IGN Windows Sep 28, 2005 8.8 out of 10 88
PC Games (Germany) Windows Sep 29, 2005 85 out of 100 85
Play Magazine Windows 2005 8.5 out of 10 85
Gamestyle (Germany) Windows Oct 12, 2005 8.3 out of 10 83
Game Captain Windows Nov 16, 2005 80 out of 100 80
GamePro (US) Windows Oct 04, 2005 3.5 out of 5 70
GameSpy Windows Oct 03, 2005 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Gamezine Windows Oct 30, 2005 11 out of 20 55
MacLife Macintosh Jun 18, 2009 2 Stars2 Stars2 Stars2 Stars2 Stars 40

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Trivia

Development

Peter Molyneux says in the readme.txt of Black White 2 that the development of the game began on 12/02/2002 and it ended 1.254 days later (and more than 20,000 take away dinners later).

Awards

  • Computer Games
    • March 2006 - #5 Worst Game of the Year 2005
Information also contributed by PCGamer77

Related Web Sites

Contributed to by Silverblade (1410) and Zeppin (8335)