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Description

The sequel to Lionhead's open-ended god game, Black & White, attempts to offer more focused gameplay and larger scale. The player assumes yet again the role of a God and chooses if he will be Good, Evil or something in between.

As a deity that interferes directly with mortal affairs, the player will help his followers, the Greeks, survive and prosper in a mythical land. A good god will improve the city of his followers and eventually attract the inhabitants of neighbouring hamlets, be they neutral or even hostile. An evil god will recruit armies and conquer them.

The player once again has an animal avatar of his choice (between Lion, Ape, Wolf and Cow) which can be trained or left to its own devices. Its A.I. is much more advanced now and revolves around "lessons" learned. Each action it considers to do can be encouraged or discouraged by the player (by slapping or petting) so that a creature does something always/frequently, occasionally, rarely or never. The Creature can harvest, build, entertain, fight, specialize in one of these fields or just wander aimlessly, eat rocks and trees, gag and poop randomly. Depending on its alignment it will also eat or help villagers accordingly.

The divine being can also summon Miracles powered, as always, by faith. The ultimate goal is defeating the ruthless Aztecs by conquering or befriending the other two races (Norse and Japanese). The player also discovers three kinds of scrolls in the game. Gold ones are those that advance the plot, Silver ones are optional quests granting Tribute points which can be invested in buying new features and Bronze ones are tutorial scrolls.

Screenshots

Black & White 2 Windows Wolf Training with trees (Spanish version)
Black & White 2 Windows One of the few times the UI is visible. Here we buy a new building type.
Black & White 2 Windows The beginning.
Black & White 2 Windows A view of our town

Alternate Titles

  • "黑与白2" -- Chinese spelling (simplified)
  • "Hei yu Bai 2" -- Chinese title

Part of the Following Groups

User Reviews

From God game to city builder, with a very unpleasant transition Windows Matt Neuteboom (941)
I'm sure it wasn't the developer's fault... Windows Indra is stressed (19961)
Not as good as 1, but still fun Windows Kiara Cunningham (15)
Sick of the guy upstairs not answering? Make a house call! Windows Kain Ceverus (34)

Critic Reviews

GameSpot (Belgium/Netherlands) Windows Oct 12, 2005 91 out of 100 91
UGO (UnderGroundOnline) Windows 2005 B+ 83
Jeuxvideo.com Windows Oct 14, 2005 16 out of 20 80
Playback Windows Nov, 2005 4.75 out of 6 79
GameStar (Germany) Windows Sep, 2005 75 out of 100 75
ActionTrip Windows Oct 11, 2005 59 out of 100 59
Netjak Windows Dec 02, 2005 5.5 out of 10 55
Gamezine Windows Oct 30, 2005 11 out of 20 55
Factornews Windows Nov 05, 2005 5 out of 10 50
Computer Gaming World (CGW) Windows Dec, 2005 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50

Forums

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Trivia

Development

Peter Molyneux says in the readme.txt of Black White 2 that the development of the game began on 12/02/2002 and it ended 1.254 days later (and more than 20,000 take away dinners later).

Awards

  • Computer Games
    • March 2006 - #5 Worst Game of the Year 2005
Information also contributed by PCGamer77

Related Web Sites

Contributed to by Silverblade (1410) and Zeppin (8335)