🕹️ New release: Lunar Lander Beyond

Boulder Dash

aka: Boulder Dash - Starring: Rockford, Boulder Dash Vol. 1, Champion Boulder Dash
Moby ID: 4632

[ All ] [ Amstrad CPC ] [ Antstream add ] [ Apple II ] [ Arcade ] [ Atari 2600 add ] [ Atari 8-bit ] [ BBC Micro ] [ ColecoVision ] [ Commodore 64 ] [ Electron add ] [ Epoch Super Cassette Vision ] [ FM-7 add ] [ Game Boy ] [ Intellivision add ] [ iPhone add ] [ MSX ] [ NES ] [ PC Booter ] [ PC-88 ] [ Wii add ] [ ZX Spectrum ]

Amstrad CPC screenshots

thumbnail
Title screen
thumbnail
Select game options
thumbnail
Gameplay on the first level
thumbnail
Collect the diamond, and watch out for that deadly box!
thumbnail
This level features lots of boulders and diamonds to dodge
thumbnail
A box of doom is chasing me!
thumbnail
I created a diamond and boulder avalanche

Apple II screenshots

thumbnail
Title screen
thumbnail
Gameplay on the first level
thumbnail
The exit is now open
thumbnail
Collecting diamonds on the third level
thumbnail
Crushing the butterflies with a boulder turns them into diamonds

Arcade screenshots

thumbnail
Title screen (Exidy release)
thumbnail
Menu for choosing cave and level (Exidy release)
thumbnail
First round in cave A. I've only moved a few steps yet (Exidy release)
thumbnail
This is a bit trickier, as you need to get the diamonds with right timing, or else you run into enemies (Exidy release)
thumbnail
This stage has tons of diamonds to get - but also tons of deadly stones. (Exidy release).
thumbnail
Title screen of the Data East DECO release
thumbnail
DECO release: The menu is a bit different here. The distinction between "cave" and level" is missing, as there are only levels to choose which determine the cave the player starts in.
thumbnail
First stage of the DECO release
thumbnail
The graphical superiority of the DECO release is also obvious when you look at enemies
thumbnail
DECO release: Again lots of diamonds to get here, but only by carefully moving enough to clear the stage

Atari 8-bit screenshots

thumbnail
Title screen
thumbnail
The main menu
thumbnail
Collecting diamonds in the first cave
thumbnail
Sometimes the cave becomes filled with static to confuse you
thumbnail
There's plenty of boulders to dodge here
thumbnail
Crush these butterflies to turn them into diamonds
thumbnail
Those flashing boxes guard the diamonds
thumbnail
Caught in a boulder avalanche!
thumbnail
The slime isn't deadly, but grows quickly and takes up space
thumbnail
Running from a flashing box...
thumbnail
You only get one try to crush this butterfly
thumbnail
I found the exit, but accidentally blocked it with boulders!

BBC Micro screenshots

thumbnail
Loading screen
thumbnail
Title screen
thumbnail
Starting out
thumbnail
Digging
thumbnail
Reached the exit
thumbnail
On to the next stage
thumbnail
Stage 2
thumbnail
This flashing square is a nasty; luckily, it's trapped
thumbnail
Pushing a boulder out of the way
thumbnail
Stage 3
thumbnail
Out of time

ColecoVision screenshots

thumbnail
Title screen
thumbnail
Starting a game
thumbnail
You can push boulders out of the way if nothing is blocking them
thumbnail
Be careful not to crush yourself with a boulder!
thumbnail
Drop a boulder on these butterflies to turn them into diamonds

Commodore 64 screenshots

thumbnail
Title screen
thumbnail
Collecting diamonds on the first level
thumbnail
Those square things are dangerous...
thumbnail
Be careful not to trap yourself...or is there still a way out?
thumbnail
That green slime slowly takes over the screen...
thumbnail
When smashed with a boulder, the butterflies turn into diamonds

Epoch Super Cassette Vision screenshots

thumbnail
Title screen
thumbnail
Starting out
thumbnail
Pick up the diamonds
thumbnail
Don't you get a headache?
thumbnail
Trapped!
thumbnail
Found the exit
thumbnail
On to level 2
thumbnail
The enemy is, luckily, trapped in the dirt
thumbnail
Startup screen

Game Boy screenshots

thumbnail
Title screen (one or two players)
thumbnail
World selection
thumbnail
Each world holds five levels. Complete the first three to unlock the final two.
thumbnail
You start with three lives.
thumbnail
First world gameplay
thumbnail
Use the select button to zoom out.
thumbnail
Second world gameplay
thumbnail
Third world gameplay
thumbnail
Final world gameplay

MSX screenshots

thumbnail
Title screen
thumbnail
Level 1
thumbnail
Find your way through the maze

NES screenshots

thumbnail
Title screen
thumbnail
Japan Title screen
thumbnail
Choose a color for your player, then begin at the world map
thumbnail
Collect diamonds!
thumbnail
There are strange creatures underground
thumbnail
Sneak past these creatures to get the diamonds
thumbnail
Those ameoba type things grow and take over the screen
thumbnail
Crushing the red critters with a boulder turns them into diamonds
thumbnail
A diamond jackpot!
thumbnail
diamonds and skulls falling from overhead
thumbnail
Hmm, need to find a way outta here

PC Booter screenshots

thumbnail
Title screen (PCjr)
thumbnail
The main menu (PCjr)
thumbnail
Starting the first level (PCjr)
thumbnail
Collect the diamonds! (PCjr)
thumbnail
Title screen (CGA)
thumbnail
Level 1 (CGA)
thumbnail
Beginning the second level (CGA)
thumbnail
There's a lot of boulders to dodge in order to collect diamonds! (CGA)
thumbnail
Crush the butterflies with a rock to form diamonds (CGA)
thumbnail
A serious quantity of diamonds and boulders (CGA)
thumbnail
You need to be quick or the boxes of doom will catch you! (CGA)

PC-88 screenshots

thumbnail
Title screen
thumbnail
Title screen
thumbnail
Start of the game
thumbnail
Out of time
thumbnail
Press ESC key to resume
thumbnail
Watch out for those square things

ZX Spectrum screenshots

thumbnail
First Star logo
thumbnail
Title screen
thumbnail
Gameplay in Cave A, level 1
thumbnail
Collect diamonds, but watch out for the deadly boxes!
thumbnail
These diamonds are being guarded
thumbnail
Lots of walls, boulders, and diamonds on this level
thumbnail
Crush the yellow things with a boulder, and they turn into diamonds!
Are we missing some important screenshots? Contribute.