User review spotlight: Ultima IV: Quest of the Avatar (DOS)

BreakThru!

BreakThru! Screenshots

Game Boy version

BreakThru! Game Boy Title screen

Title screen

BreakThru! Game Boy Options screen

Options screen

BreakThru! Game Boy Game start

Game start

BreakThru! Game Boy You start to see the backdrop

You start to see the backdrop

BreakThru! Game Boy The backdrop hardly reflects the release year of the game

The backdrop hardly reflects the release year of the game

BreakThru! Game Boy The bomb is available when it reaches the bottom

The bomb is available when it reaches the bottom

BreakThru! Game Boy Waiting for more blocks

Waiting for more blocks

BreakThru! Game Boy Using a bomb to clear the remainder

Using a bomb to clear the remainder

BreakThru! Game Boy The patterned block removes a whole type of blocks

The patterned block removes a whole type of blocks

BreakThru! Game Boy Round 2 introduces different blocks

Round 2 introduces different blocks

BreakThru! Game Boy Level complete

Level complete

BreakThru! Game Boy The next level is London

The next level is London

BreakThru! Game Boy Game over

Game over


BreakThru! Screenshots

SNES version

BreakThru! SNES No offense Alexey, but that's a pretty ugly title screen!

No offense Alexey, but that's a pretty ugly title screen!

BreakThru! SNES Options

Options

BreakThru! SNES Begining a game

Begining a game

BreakThru! SNES Game in progress

Game in progress

BreakThru! SNES You can always activate these lines if you have trouble placing the blocks properly.

You can always activate these lines if you have trouble placing the blocks properly.

BreakThru! SNES Interesting choice for a background graphic ...

Interesting choice for a background graphic ...


BreakThru! Screenshots

Windows 3.x version

BreakThru! Windows 3.x Title screen

Title screen

BreakThru! Windows 3.x Options menu

Options menu

BreakThru! Windows 3.x Single mode

Single mode

BreakThru! Windows 3.x Dual wall mode

Dual wall mode