D

aka: D no Shokutaku, D: Das Geheimnis zu lösen bedeutet in die dunkle Seite Deiner Seele zu sehen, D: Résoudre le Mystére...Explorer le Côté Noir de Votre âme, D: Solving the Mystery Means Visiting the Dark Pit of Your Soul, D: The Game
Moby ID: 4410

[ All ] [ 3DO ] [ DOS ] [ Linux add ] [ Macintosh add ] [ PlayStation ] [ SEGA Saturn ] [ Windows ]

3DO screenshots

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Intro FMV
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Laura in Intro FMV
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First Room
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Second Room with Mirror
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Barrel in Spike Room
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Stone stairs in Second Room

DOS screenshots

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Title screen.
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The full moon shines bright above the Los Angeles Hospital dome.
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Why would Laura's father, a doctor, go on a murderous rampage?
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Laura enters the hospital and is struck emotionally by what she finds inside.
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Freshly dead bodies all over the hospital.
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Not a single person's life was spared.
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Laura surveys the damage.
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Laura finds a ghostly object in the hospital hallway. I don't think that touching it is the best course of action.
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Now she's done it.
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Laura's transported to a mansion, a product of her father's mind. Gameplay starts here. Navigation is seen from Laura's perspective.
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Locked inside. Actions and cutscenes are usually seen from a third-person perspective.
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Laura's inventory. Her watch (left) ticks in real time. The game starts at 3:00 and must be completed by 5:00. Her mirror (center) will provide a hint at most thrice.
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Danger lurks in unexpected places.
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Seeing Laura's frightful reactions adds to the atmosphere of the game.
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An apparition of Laura's father warns her to turn back and leave the hospital.
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Unlocking a door.
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Just a peek.
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Laura wishes she hadn't seen what's behind that door.
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Run like Indiana Jones!
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The gears puzzle. Laura must align the red dot on the left gear with the hole in the right gear, using the levers to control how much each gear turns.
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Toss in a coin for good luck.
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Corpses, corpses everywhere.
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This painting wasn't smiling before.
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People you know?
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Stained-glass window.
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Care for some stargazing tonight?
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Face-to-face with imminent death.
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Find as many scarabs as you can...
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...to trigger visions that enhance the plot.
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The final stretch.

PlayStation screenshots

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Introduction
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Mad doctor
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Start screen
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Laura arriving at the hospital.
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Dead people
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Laura horrified by the slaughter.
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The mansion
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Beetle
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Spikes
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Scrap of paper
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Key
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Corpse
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Hint mirror
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The inventory items are selected with the shouldder buttons.
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Key stored in the inventory
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Body
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Combination lock
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Dead man's hand
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Opening a door.
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Laura running from the boulder.

SEGA Saturn screenshots

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Opening exposition
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The murderous doctor himself
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Title screen
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Laura enters the hospital
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Immediately after entering the hospital, Laura proceeds to touch a floating, reflective blog
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The blog whisks Laura off to this dining room
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Laura sees a glowing beetle on the floor
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The glowing beetle triggers a painful D-related flashback
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The door is locked-- whatever shall I do?
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There is a wall of spikes on the other side of the room
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Step over the line and the spikes will come for you, mostly as a warning as Laura survives the encounter
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Even the mirror is alive in this place
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This is Laura's hint compact in her inventory
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The compact providing valuable hints
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There's a scrap of paper in the dresser -- no doubt a clue
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Laura walks in on an impaled skeleton
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A puzzle involving a mechanical box with numbers, akin to a slot machine
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The ever-ticking watch in your inventory; if it reaches 5pm, you're out of time and out of luck
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The clock hit 5pm
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Wouldn't you like to try again?
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Barrel
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Creepy hand
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I don't want go this stairs...
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Locked door

Windows screenshots

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The story starts in 1997, Los Angeles
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Dr. Richter is holding hostages in a hospital and police has cordoned off the area
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When Richter's daughter, the player, saw the news on TV, she sped toward the hospital
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Title screen
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The moon is looking ominous tonight
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Entering the hospital
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You can see the victims the moment you enter the hospital lobby
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A dinning room behind a strange portal
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Looking yourself in the mirror
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What's behind the door number 1
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No doubt she's regretting opening that door now
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Pause menu
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Who is this woman? And why is she so scared? You'll find out by the end of the game
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Which one do we open first?
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Inventory
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Locker puzzle
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What could I do with this ring?
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Operating a rotation device
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A hilarious scene in which Laura runs from a boulder
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Rotating symbols puzzle
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What did you see there Laura?
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A scarab -- gotta catch them all
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A mysterious face appears to haunt Laura
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A strange scene where Laura wiggles her finger in the keyhole
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A statue in the park
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Now, which color corresponds what symbol?
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Looking for a hint
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The hint can be used up to three times
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A hall with knight armor
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QTE scene
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No fan service, unfortunately
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I need to get that chest somehow
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Climbing up the tower
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Psychedelic colors
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Cannibalism scene. This game must be banned!
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I really don't know the easy way to solve this apparatus puzzle. I did it right by accident
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Stairs into the dark
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The monster
Are we missing some important screenshots? Contribute.