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Tom Cruise's film brought NASCAR racing to the masses, and Mindscape did the same for games players with this license. If you mentally change the driver names, it can be thought of as a recreation of real NASCAR racing rather than a direct recreation of the film.

You play Cruise's Cole Trickle character (his name, like many of the others, is slightly different to that of a real NASCAR racer of the day) against your rivals on 8 tracks, based on real-life counterparts. The races are all on ovals, although the exact lengths, corner types and gradients are varied. This means that the ideal racing line on one track can put you into the wall on another. Qualifying is incorporated alongside the races themselves.

From times to times you'll have to pull into the pit stop area. When doing so, you control the five members of the pit crew. Loosing time on pit will make you lose positions at the race. The other racers, however, never pit.

The NES version has 3rd-Person perspective only.


Days of Thunder Game Boy There gaining on you
Days of Thunder ZX Spectrum before the race there's a picture/map of the track. The small white dot on the lower straight is the players car alone on the grid
Days of Thunder Game Boy Different colored cars
Days of Thunder ZX Spectrum Daytona race starts, there's no indication its a 12 lap race until the very beginning

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Critic Reviews

ST Format Atari ST Nov, 1990 88 out of 100 88
Raze NES Feb, 1991 81 out of 100 81
Computer and Video Games (CVG) Game Boy May, 1992 80 out of 100 80
Jeuxvideo.com NES Dec 24, 2010 9 out of 20 45
ASM (Aktueller Software Markt) Atari ST Oct, 1990 5.2 out of 12 43
ASM (Aktueller Software Markt) Amiga Oct, 1990 5.2 out of 12 43
Amiga Joker Amiga Oct, 1990 35 out of 100 35
Video Games NES Mar, 1991 29 out of 100 29
Power Play NES May, 1991 29 out of 100 29
ST-Computer Atari ST Jul, 1990 1 out of 10 10


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Knowledge Dynamics Corp

The string "Copyright(C) 1989 Knowledge Dynamics Corp." appears in the program executable, but it's unknown what role this company played in the creation of this game.


If the Adlib or Roland detection isn't working, simply copy the ADLIB.BIN or ROLAND.BIN file over the PCSND.BIN file to force sound for your card.
Contributed to by Kabushi (153676), totalgridlock (81), Martin Smith (63001) and Macintrash (2494)