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Dear Esther

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Dear Esther is the commercial remake of a Half-Life 2 modification of the same name first released in 2007. This version was redesigned entirely for the Source engine. The game is set on a remote, desolate island somewhere in the outer Hebrides. It is entirely story-driven and has no action sequences. It is possible to swim in certain section, but the player's character is immediately called back when he dies. The player walks the protagonist around, exploring the island, while a narrator gradually releases information about the meaning, hinting at a motorway accident. While he moves towards an aerial through four chapters with a linear design, the significance of the accident and the link to the island become apparent. Through its slow pace and the classical-driven music, the focus is more on the ambiance and the experience, than on actual gameplay, even though there are hardly any scripted parts.


Dear Esther Windows Near the top of the cliff
Dear Esther Windows Exploring the house. The island has chemical symbols all over the place.
Dear Esther Windows Another ship left abandoned with its cargo
Dear Esther Windows A small patch of light

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The Press Says

GameOver (Greece) Windows Feb 13, 2012 10 out of 10 100
Strategy Informer Windows Feb, 2012 9 out of 10 90
Splitkick Windows Feb 24, 2011 9 out of 10 90
Gamer.nl Windows Feb 14, 2012 9 out of 10 90
Everyeye.it Windows Feb 16, 2012 9 out of 10 90
PC Gameplay (Benelux) Windows Mar 31, 2012 80 out of 100 80
Meristation Windows Feb 24, 2012 8 out of 10 80
The Escapist Windows Feb 25, 2012 4 Stars4 Stars4 Stars4 Stars4 Stars 80
GameTrailers Windows Feb 24, 2012 7.5 out of 10 75
Jeuxvideo.com Windows Feb 22, 2012 14 out of 20 70


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  • GameStar (Germany) / GamePro (Germany)
    • 2012 - #5 Best Indie Game / Mod of the Year (Readers' Vote)

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Contributed to by Sciere (249420), Kabushi (121659) and Iggi (4456)